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Eeerrr... Odd Question Here...

Discussion in 'Starbound Discussion' started by 3rev.tsol_urenaik, Nov 26, 2015.

  1. 3rev.tsol_urenaik

    3rev.tsol_urenaik Phantasmal Quasar

    When is it do you say, I have enough mods!

    Cause seriously I just keep adding them in. (Well I haven't seen anything incompatible yet so maybe that's why)....
     
  2. PyreStarite

    PyreStarite Space Kumquat

    You only have too many mods when your game crashes without hope of repair.
     
    TrueEdge and The | Suit like this.
  3. 3rev.tsol_urenaik

    3rev.tsol_urenaik Phantasmal Quasar

    Ah... okay.

    So that's it? Nothing much else?
     
  4. gameboytj

    gameboytj Ketchup Robot

    i do need to ask. can mods be merged? either like similar to fallout and elder scrolls or something differently.
     
  5. The | Suit

    The | Suit Agent S. Forum Moderator

    They can but it needs to be done manually. There is no "bashed" patcher in starbound.
     
  6. Mackinz

    Mackinz The Waste of Time

    They can only be merged manually, but merging shouldn't be necessary at all for properly developed mods. Only poorly developed mods, or ones modding vanilla lua scripting, need manual merging.
     
  7. 3rev.tsol_urenaik

    3rev.tsol_urenaik Phantasmal Quasar

    Amusingly, I did this to parts of the ningen mod to something else for it to work properly.... Though it's more of grafting it I guess...
     
  8. gameboytj

    gameboytj Ketchup Robot

    @myreplies ok then.
     

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