Modding Help Changing item parameters with recipes?

Discussion in 'Starbound Modding' started by GTG3000, Oct 19, 2016.

  1. GTG3000

    GTG3000 Big Damn Hero

    Is it possible?
     
  2. The | Suit

    The | Suit Agent S. Forum Moderator

    Your question is to vague to answer - but it is likely no.
    Unless you use the item in the recipe it self to make a new item with different parameters.
     
  3. GTG3000

    GTG3000 Big Damn Hero

    How is it vague? I want to pass parameters to the items config from the recips, similar to, say, parameters in
    Code:
    /spawnitem item 1 '{"parameter":"value"}'
    . I didn't see anything do it, but game supports a lot of stuff that's not really used.
     
  4. The | Suit

    The | Suit Agent S. Forum Moderator

    Because it was vague, It implied modifying an existing item in your hand.

    If you wrote what you wrote now from the beginning - I could have told you it was perfectly possible.
    The only thing is you must include those parameters in the Recipe unlock also either in player.config or learn blueprint on pickup.

    An item with a parameter and without a parameter are considered 2 separate items in the game, hence are 2 separate recipes.

    Long story short - it is important to include what you want to do. Not hope people understand you from a vague description.
     

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