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Challenge doors in multiplayer

Discussion in 'Starbound Discussion' started by Phantom Miria, Feb 11, 2017.

  1. Phantom Miria

    Phantom Miria Phantasmal Quasar

    Hello, recently i came back to starbound for a multiplayer playthrought but i'm running into a critical problem. Over 50% of the challenge doors are kicking clients out of server when non-host players try to enter them.

    This is not a bug report as i have already found multiple unanswered and fairly old reports:
    http://community.playstarbound.com/threads/incoming-client-packet-invalid.118782/
    http://community.playstarbound.com/...ng-client-packet-has-caused-exception.120044/
    https://steamcommunity.com/app/211820/discussions/3/353915309345143355/
    https://steamcommunity.com/app/211820/discussions/1/353915309335869463/
    http://community.playstarbound.com/...erver-when-entering-challenge-portals.118859/
    http://community.playstarbound.com/...rtain-challenge-rooms-on-linux-server.121868/
    https://steamcommunity.com/app/211820/discussions/3/353915953248354518/

    The error message is the same "WorldServerThread exception caught handling incoming packets for client 16: (WorldServerException) ScriptedEntityResponse received for unknown context!"

    The reason for this post is has anyone found a workaround or fix for this?

    I have already tried uninstalling the game, deleting every trace of it and mp without any mods, the error still happened on first door i tried.

    I guess one option would be to ignore them but if i'm supposed to play while ignoring what is expected to be a great underground find i'll lose interest in the game and drop it for good.
     

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