So I've been trying to make a new dungeon. I've made the .json files, the .dungeon files, and added it to world's generation via terrestrial_worlds.config.patch. When testing it out though, I got a bunch of warnings. It says, "Failed to place dungeon object." Here's the excerpt of starbound.log https://hastebin.com/puyabenexo.sql It's a bunch of warnings that the game seems unable to place objects from my dungeon, and I thought it might have happened because the dungeon is just so huge. But when I'm testing another mod of mine, which adds multiple scenic objects (trees, rocks, etc) to vanilla biomes, I notice this problem also happens. Here's the excerpt of starbound.log when I'm running the scenic object mod: https://hastebin.com/bekalenera.pas It's also a bunch of warnings (though not as many), but the difference is the game seems unable to place objects from vanilla dungeon. I guess because my mod already puts so many objects so the game refuses to add any more objects (even though it's supposed to be objects from vanilla dungeon). I think I might have missed something here... do planets have maximum objects that can be generated - if it does, can it be configured? Or is the problem from something else?