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Bug/Issue Bug: Starbound crashing violently if "player" folder if a symbolic link

Discussion in 'Starbound Support' started by megalex, Feb 14, 2017.

  1. megalex

    megalex Space Hobo

    Sup guys

    Just ran into this bug.

    I wanted to have the player and universe files hosted on another computer so I can play the game on 2 computers, so I went ahead and created a symbolic link for the player and universe folder pointing to a network drive using the command "mklink /d" which creates a symbolic link folder.

    Game crashes violently with the following error:

    [22:37:56.288] [Error] Application: exception thrown, shutting down: (IOException) Invalid file handle in dirList of '..\storage\player', error is 3
    [0] 357c0a Star::captureStack
    [1] 356a08 Star::StarException::StarException
    [2] 350f2a Star::File::dirList
    [3] 5c6be8 Star::playerStorage::playerStorage
    [4] 2ad637 std::make_shared<Star::playerStorage,Star::String>
    [5] 2b942c Star::ClientApplication::changeState
    [6] 2c00fc Star::ClientApplication::update
    [7] 8a6b3f Star::SdlPlatform::run
    [8] 8a6d86 Star::runMainApplication
    [9] 2c2ecc WinMain
    [10] 9c45c6 __scrt_common_main_seh
    [11] 746b62c4 BaseThreadInitThunk
    [12] 77630fd9 RtlSubscribeWnfStateChangeNotification
    [13] 77630fa4 RtlSubscribeWnfStateChangeNotification
    [22:37:56.288] [Info] Application: shutdown...
    [22:37:56.421] [Info] Root: Shutting down Root
    [22:37:58.219] [Info] Application: Destroying SDL Window
    [22:37:58.292] [Info] Application: stopped gracefully

    Any idea?
     

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