v1.2.4 (steam)
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v1.2.3 (steam)
In co-op mode, Some of variables will overflow as long as you tend to beat the game (teleport to the final level). That is, the game is unbeatable unless you play it alone.
Steam achievement system finally work! (Cheers! Dev.) However, you have to reset the game data to unlock all of them. (like the game were still in Alpha or Beta. Don't make us lose faith in indie game! We know your resources are limited. But we really need you send message to public. We can't wait for a patch with no feedback like the squeal to HL2 or FEZ. After all, what we are talking about is A patch to fix the broken game, not a whole new one instead. Have you ever tired "Rubber duck debugging"?)
v1.2.2 (steam)
Had a great chance to stuck in the wall. (I stuck in it 3 times)
achievement system on steam was nonfunctional.
Click to expand...
1.2.4... seems to be indev yet, nothing told on twitter.
1.2.3, correct bug report
1.2.2, older version, we already knew these bugs.
also ima going to report just a little few things that remain in the game since i got 1.1.2 ver.
- huntress projectile collision stills the same, really, if you attack and blink, this collision is ignored and 2 projectiles can get closer, rather than having a default distance even at maxattackspeed.
- monsters still unable to jump 1 block high (parent, child, imp... and other fellas that can do this)
- *personal opinion* mushrum does not explode... man that made me always sharp when dealing with him (could be added on moonsoon tho)
- hyper threader + huntress boomberang (sorta) triggers the bouncy shot for huntress back side (looking right, shoot appears at left) when hitting 2 or more enemies.
- huntress targeting AI still sucks... *enemies close to huntress like this post*
- huntress 4th skill and 2nd skill hitboxes are kinda messed up, when hitting enemie's feet with boomberang (i'm going to call it that until i remember the name) gives no damage, but still bounces. and the 4th skill does explode, triggering minibombs that explodes instantly (no spread at all and no damage as well)
- monster's AI sometimes get peaceful, even 1cm close to character... and under attack.
- nano chest still buggy on 1.2+ patches, he don't tele to bridge...
playing online.. another crash message with enforcer.
Last edited: Nov 25, 2014