I was playing as Mercenary a couple days ago on a solo run. Went around twice, and near the end of my second run I started getting an EARSHATTERINGLY loud sound. No idea what it was, but randomly during fights with Mercenary, all the normal sounds of my attacks would be playing then suddenly out of nowhere there'd be this one really insanely loud sound that sounds like twenty million of my attacks going off at once. It was so loud it made my ears sore afterwards, especially my right ear. V: It happened around 5 times or so, couldn't tell you what caused it. UPDATE: Happened with the Loader too much earlier on, only thing I had that could affect something like that is Soldier's Syringe I believe. It wasn't nearly as bad, but I heard many attack sounds stacked randomly while fighting an enemy. I can only assume it's a result of the sounds not playing properly on increased attack speeds.
Another glitch, I don't know if this one still happens anymore but it has in the past: Timekeeper's Secret and possibly Unstable Watch in the past have randomly caused enemies, especially in Magma Barracks, to become entirely passive. They refused to attack me and this became especially problematic as, after activating the teleporter, Evolved Lemurians would fly out of the map but continue to be counted in Enemies Left, meaning I could not finish the game and had to restart.
Also, less annoying but still annoying: RoR will, on startup, have no icon in the tray and will only acquire an icon after I alt tab from it and then go back to it.
Also confirming a few other glitches:
Clientside invincible enemies broke two different multiplayer games I've had, well before this update too.
Chef seems to have particular trouble with respawns after falls; jumped off the platform next to the Spite artifact in order to get back up and got stuck in the top left corner of the map, no way to get out. Had to restart.
Tundra/Valley has issues with invisible walls and random intangible level walls. I believe it is a result of Ifrit- it seems like invisible walls about the size of the ones he produces show up randomly sometime after he spawns, and in some places makes a strange opening in the level walls where you could easily fall through. Given that the Tundra has no separate land in most places it's not hard to jump out of level boundaries, but it's still aggravating. Additionally, I noted you could attack through these walls like other people reported.
Last edited: Oct 26, 2014