I like the idea that we have to use pixels to make certain items, that makes it harder to just grind through objects and make infinitely large numbers of them, and causes you to be more careful with what you make In order to budget pixels
Ho, it's nothing my friend happy to help P: I just have seen it on yesterdays daily post, a guy named MC Pennybags posted it
I vote 31st August so we're one day closer to getting beta! For the literal minded, that was a joke...
What about having more than 1 home planet? And then in the navigation menu, like a Home Planets tab or something?
Probably the same deal outside the game. Pay the space bank and you can have a summer home planet or a log home planet...
Oops, shoulda been clearer, sorry about that. Omni is a God because of this: (Can't do a direct Quote of the Post because of the Thread it's in being locked.) See? The Devs know what they're doing not releasing the Beta too soon! Last i've heard, ya can have more than one Home Planet if ya can afford the Upkeep for them all, but the costs for so much upkeep was damn likely to be too high for a single player to handle... a Group of Players might be another story. A single player is most likely to only ever be able to afford a single Home World at most.
Starbound! The game where we even take real world economics and apply it somehow!~~ Love this game and its community
yo yo sup my fellow starboundians! a cool idea just popped into my mind, someone moght have already thought of this but what the hell, i'll just lay it down for the sake of intellectual reaction: when the game starts wouldn't it be better to have the spaceship ACTUALLY crash on the planet and have the player start gathering resources to fix it? i mean, it would give the player a good reason to stay on the first planet long enough to get to know the game, instead of just allowing him to go anywhere with the ship. it also allows for a good quest development and i think helps the devs get the plot and a good tutorial going on.... it's just an idea, but feel free to share it with anyone if you like it, maybe a dev will read this and find it useful.
That's a good idea. However, there is one problem. An experienced player who wants to create a new character would have to always repeat the tutorial. That would be kind of annoying to me after a while because I plan to have a character of every race, if that's possible, which I wouldn't see why it wouldn't be.
I just bought Star bound. You guys completely deserve the money for all the hard work you have put into this game, and i can't wait till this game comes out!!
Well yeah you're right if one were to start off like a pro playing the tutorial would be an offset (i hope thos term fits in i dont wanna check), but then the devs could just add an option to i dunno reject the quest and find an alternative way to get off da planet. Or just go plain rambo stile and start cheat-comanding the hell your way outta there. Yea that looks like a fairly good compensation, no?
My idea exactly. Too bad my code can not yet evolve into working game I also had an idea of multiple and UNIQUE puzzles for EACH player(based on seed-number or something similar) but with NO WALKTHROUGH on youtube-like-sites. Main idea was like with Kaiburr crystals(star wars universe, each crystal(that is used in construction of a lightsaber) is unique to each jedi, although other crystals also can be used in lightsabers) that solving/finding clue to make ship repaired or to solve some puzzle or construct something for each player is unique! Of course player can postpone the process of solving, or findanother way, but this could be challenging.
Am I the only one bothered by the lox pixel resolution of the game while the background being high resolution?
My current guess: Yes. IMHO, let's see how the Dev's way of the Tutorial works out in Beta first, THEN decide if it's good enough or can use some work. Don't forget, the Devs want us to get to experience at least much of the game fresh & unspoiled, so they are intentionally not telling us EVERYTHING about the whole game. (Thank goodness.)