Nope the beta is for bugs they can't find, anyway they have to clear all the possible bugs for the demo
I agree. Letting things slide and just saying "The beta testers will get it" is not the kind of approach I'd expect from these guys. You don't shoot for "good enough" and gamble on no big bugs coming up in beta.
Professor profesorson told me that they are gooing to release the beta on my birthday the 26 of october, I'm sure he is right everyone trust professors.
Nah, all the guys in the Profesorson family are named "Professor". It's a confusing family tradition.
lucky bastards i wana go to the UK also i'm thinking the main two suggestions you will get will be "release the beta" and "keep up the good work" also also someone is going to read only the the bit about beta and assume i'm being impatient.
There is supposed to be a livestream on Saturday for the 90 minutes that Chucklefish will be on the main stage doing the live demo of Starbound with the Yogscast. However, I don't have any further details beyond that. I'd keep an eye on the main Insomnia Games Festival site to get further details. Plus, I imagine the devs will tweet something once they have a better idea of the schedule (as well as link information). Just pointing out that the full version release for 2013 is only an estimation (the word is right there on the top of the road map even). The beta is the only thing that's absolutely guaranteed for release before the end of the year. Sure, they both still might make it, but I just think it's healthy to keep the reigns on our expectations.
Despite the fact that I've been doing game programming for years, the sheer amount of bugs these guys squash baffles me. They're obviously making incredible progress in order to leave so many bugs in their wake.
I would like to buy that MYCELLIUM HAT off you, dude. I would like to buy that off you indeed. No you don't. It's a convention. Conventions are never a good idea. Get the video feed from a vlogger. Much more sanitary. And it doesn't smell, either. Unless you're a Homestuck Troll, in which case, good luck.
It seems to me like the best way to find bugs in such a large game would be to use more people, like say the nearly 75,000 beta testers waiting to get their hands on the game. I understand not wanting to go into full scale Beta testing yet because of the quality level that most people expect a Beta to have now.But it really seems to me that picking out some of us to be Alpha testers would allow the Devs to spend more of their time actually fixing bugs rather then looking for them.