Frackin Universe Addon:
1.3 Compatible. A lot of Irken Tech has been moved to the new Irken Assembler Crafting table. Craft it by pressing C to build vehicles, augments, weapons, special PAKs, and armor.
Irken planets have a greater chance of showing up with newly made characters.
Warning if you have a Irken character previously. There will be a severe graphical glitch with your ship this update. What you must do is, remove all your valuables on board your ship. Then go to C:\Program Files (x86)\Steam\SteamApps\common\Starbound\storage\player. Once there, find your latest SHIPWORLD file and delete it.
Hello Everyone! This is my first mod. There was a previous outdated Irken mod before. So to bring back that experience I decided to create my own from scratch! There are some bugs here and there, so this mod is not finished.
Comes in different shades of Green
Different Eye colors
Some variations of antennae however not much. You'll have to keep clicking through the variations to find them.
Custom Mech deployment animation.
Erichius rain on abandoned Irken planets.
Irkens have a status weakness. Food poisoning has been removed in exchanged for PAK upgrades, and Irkens inability to remove them or else suffer from 10 minutes of Doom.
Indicates a healthy Irken
Armor and Weapon Features:
Irken Invader Uniform
Tier1 Irken Elite Armor
Tier1 Irken Headpiece
Tier1 Irken Sword
Tier2 Irken Technician Armor
Tier2 Irken Driver
Tier2 Irken grenades
Tier2 Irken JetPacks (Augment compatible)
Tier3 Irken Demolitionist Armor
Tier3 Irken Pistol
Tier3 Irken Spear
Tier3 Irken Spacesuits (Augment compatible)
Tier4 Irken Spec Ops Armor
Tier4 Irken Shotgun
Tier4 Irken Stun Spear
Tier5 Irken Guard Armor
Tier5 Irken Assault Rifle
Tier5 Irken Reinforced Driver
Tier6 Irken Trooper Armor
Tier6 Irken Violium Driver
Tier6 Irken Stun Claw
Tier6 Irken Charge Gun
Tier6 Irken Rocket Launcher
Tier6 Irken SMG
Armors are also dyeable for two colors only. Purple or Red.
AI, Vehicle and Ship Features
Custom SIR unit SAIL AI
Irken NPCS and visitors
Added all tiered custom ship upgrades.
Custom Sir Pet
Custom Irken hoverbike
MegaDoomer X-3 Combat Stealth Mech
Irken HunterMech body
Irken HunterMech claw
New Irken Planets. With a chance of being a lava (red clouds) or erichius varient (purple clouds).
Captureable Malfunctioning Sirunits
Furniture, and Items
Includes starter items within ship locker at start
Irken PAK which provides an energy boost, augment slot and breath protection.
Irken Bar Stool
Irken Ceiling Light
Irken Rubbish Bin
Irken Ceiling wires
Irken Weapons rack
Irken Reinforced Blocks
Irken Wall blocks
Irken Assembler (A new Crafting table which can be built with C key and upgraded)
Added Irken Terraformer
Major Bug fixes:
Icons now show up in the select screen (Thanks to Quadracax)
Fixed SIR pet's sleep animation. No more floating SIR unit.
Fixed a game breaking issue that involved crashing if encountering a malfunctioning sirunit in the wild.
Megadoomer might lag sometimes, and can be buggy. It's spawn effect is also invisible.
PAK protections fail briefly when teleporting back to the ship. (none game breaking but can be annoying on poison planets)
SpittleRunner's muzzle fire is invisible.
Flying vehicles have problems with clipping sometimes.
Upgraded tiered ship has graphical problems tier 5-8
Vending machine image shows double images when it shouldn't.
Possibly other bugs. (let me know if you run into any and I'll fix them)
Resistium ore doesn't show up when selecting an Irken planet.
Some crashes may occur
Sirunits have a chance of dropping processors. Bows recommended.
Most Irken assembler items now require refined resistium to be crafted.
Buffed the Irken Space Suit.
Add more NPC names that are more Irken-like.
More Irken food items
Add better dye colors for other colors besides red and purple.
More Irken Furniture.
Tier 1 and 2 ranged weapons.
Possibly weakness to contaminated or swamp water. Or add additional polluted water weather effect or polluted water pools.
Custom death animations.
Fix inconsistent teleport effect color.
Sir attack pet.
I'm always open for more ideas. Weaknesses, strengths,weapons, armor, and anything. Suggestions are most welcome!
https://www.dropbox.com/s/mmtoe81b9f58ez2/Xeno Irken Mod.zip?dl=0
- Mod Pack Permissions:
- Anyone can use this mod in their mod compilation without the author's consent.
- Mod Assets Permissions:
- Anyone can alter/redistribute the mod's assets without the author's consent.
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Xeno's Irken Race Mod 2.2
Play as the Irken Race from Invader Zim. NPC tenants, planets and vehicles are also included.