This thing needs updated badly as the things on the wiki have changed, the mod will not work with FU when you have another mod to fix it, the fur patterns needs spruced up a little, and of course, you need custom stuff for the 1.3 Starbound Update, as well as some codex's for the sergal race itself
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Sergal Race 2.3b
Adds Sergals into your game.
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Ruvicken
- 3/5,
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HeirUberSergal
- 4/5,
I'm giving this mod four stars where I might normally give it five for a very particular reason.
First off, I love sergals to death, and this mod does an excellent job of bringing them to life in the Starbound universe. There is so much to love with this mod, Sergals have their own tech tree, their own furniture, their own narration and NPC interactions. There's so much attention to detail here and I cannot praise this mod enough for everything it does right as far as integrating Sergals into STarbound goes.
However, I feel obligated to offer a legitimate criticism on the one thing this mod does very, very wrong, especially considering the game they're being put into. That, is their starships. Starting at the first tier of ship, everything seems fine, a little unusual but otherwise perfectly acceptable for a beginner starship. The second tier is a little offputting, but is still otherwise acceptable considering how much work was put into every other aspect of the race mod.
...then we get to the third ship and things go from otherwise fine and dandy to unacceptably lazy, especially consdiering the amount of work that went into every other aspect of this mod. The third starship variant (tier 5) is literally a vector version of the Mass Effect 3 Phaeston rifle with rooms slapped onto it. WHY? WHY would you cut corners with the space ship? The one thing you do not want to cut corners on in a space exploration game! To make matters worse, in addition to the next two starships being vector versions of other sci-fi weapons (couldn't identify them, but the fact that one of them had a magazine port with a magazine in it and a pistol grip was pretty obvious) the fourth and fifth ships (tier 6-7) were the same exact ships but with different vector art for the exterior.
In a mod that does so much right, and painstakingly crafts items and furniture and NPC dialogue and observational dialogue for this race, it's extremely disappointing for the starship designs to be handled so lazily.
I give this mod four stars, because I can look past the lazy design choice for the starships due to how fleshed out everything else in the mod is. When all is said and done, lazy starship design doesn't prevent me from enjoying running around as a sergal and exploring the unknown, even if my starship is a giant vectorized mass effect rifle. -
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Blackflagnarwhal
- 5/5,
Love it, really takes some of the lore of the race and makes it pixelatedly realish.
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SiFiGeek36
- 4/5,
Hey I love this mod and very addicted to the lore of the sergals. I noticed that a lot of Nevrean are located in the villages. Are you planning on making these guys a playable race. That would make this mod even better
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Kyza
- 5/5,
Wonderful mod. Gotta love them sergals! I also seem to have a strange issue with missions not having icons in SAIL, and the SAIL not having a face while on missions and getting updates. Missions seem to be unable to be completed correctly. Maybe it's just me. Anyways, good stuff, keep it up!
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lord ender
- 4/5,
Pretty Good I think you Need to add some more character customisations Over all Great mod.
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Greyhawk3
- 5/5,
Love the mod. However when I installed the mod there was a second square marked ? that ctd the game the moment I clicked on it. Checked the log and it said fatal error no Nevreans race found. The game seems to think that your pet file is another race. :)
Thanks again for your hard work, it is great beyond this tiny problem. -
gblai
- 5/5,
awesome mod but when I tried to make the ceramic bars it just gave me some block version of it called vilous ceramic is this a glitch or am I missing somthing
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Author's Response
Yo need 10 blocks of ceramic to make a bar. :)
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domcing
- 5/5,
I love that you p much attentiveness into making this; I consider this one of the premier race mods out there. Well done- you managed to create a masterpiece, even with a dying computer!
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Serpentus
- 5/5,
Played and rated it a year ago, and now again with winter update.
It just got better, still love the attention to detail this mod has, and the new ships and armors are amazing.
I actually waited until the sergal mod was updated before I started playing this year, and it was worth it :D -
shaun4519
- 4/5,
I like this mod but have had a large glitch
I got to the penguin mech quest and I made violium armor but I couldn't get the mission...-
Author's Response
Have you updated to the latest version? I fixed the Violium armours in those. :)
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Keppabar
- 5/5,
One of the most fleshed out race mods here so far. Full armour and weapons sets, and a full set of tiered ships with custom S.A.I.L. . Custom examine text for many items really adds to the flavor as well.
Few minor bugs still here and there, but good response to reports of issues encountered. -
corrupt20x6
- 4/5,
Don't get me wrong, I think the mod is a good one. Awesome to have more species available. I'll go into my points of contention in discussion. For now, good mod. Very good mod.
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steveduck2345
- 5/5,
This mod is one of the best racial mods you can find. It deserves far more praise, and sergals need to be in more games.
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