Separate names with a comma.
One for me too.
How many of those are simplistic repetitive games that require microtransactions to either skip waiting, give you extra chances, or what-not?
How negative of you, Xylia! That's totally not how today's mobile games work! /sarcasm.
Except an ad banner or the occasional ad popup, none of them really have such things. Sure, they allow you to buy "special" money and such, but it's not obtrusive. Creatures Such As We was the only game that forced me to wait an entire 10 minutes before I could continue playing. Or I could buy it ofcourse.
Hmm. Maybe they're finally getting better with mobile games then.
More like I'm avoiding popular games that crap at 20 ads a second.
I like "Hacker Terminal" (or more accurate: Fallout Hacking Minigame: The Game), where you get an ad when you fail your hack.