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Closed Multi Input Smelter - Access Violation with Single Item

Discussion in 'Starbound Support' started by The | Suit, Mar 16, 2014.

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  1. The | Suit

    The | Suit Agent S. Forum Moderator

    So I was experimenting and wanted to see the viability of a Multi-input smelter.
    The Smelter it self works fine - with multiple inputs.

    But if you try to use a single item crafting - in a multi input smelter - it causes an access violation error.
    As in you try to smelt an item that uses only
    1 of the 3 input slots it results in the following crash.

    Starbound.Log
    Code:
    Info: Preparing Star::Root...
    Info: Loading Star::Configuration from '..\starbound.config'
    Info: Done preparing Star::Root.
    Info: Client version 'Beta v. Enraged Koala - Update 6' Protocol: 642
    Info: Running from : C:\Program Files (x86)\Steam\steamapps\common\Starbound\win32\starbound.exe
    Info: Starting from the title screen
    Info: Initialized SDL
    Info: Initialized SDL Video
    Info: Initialized SDL Joystick
    Info: Initialized SDL Sound
    Info: Opened default audio device with 44khz / 16 bit stereo audio, 2048 sample size buffer
    Info: Loading Star::Root...
    Info: Initializing SDL Window
    Info: Created initial window 1493x872
    Info: Initializing SDL Window
    Info: Re-created window 1493x872
    Info: Loading Star::Configuration from '..\starbound.config'
    Warn: Missing inventoryIcon for chestplant1, using default
    Warn: Missing inventoryIcon for barvent, using default
    Warn: Missing inventoryIcon for wreckvent, using default
    Info: Done loading Star::Root.
    Info: Acquiring universe lock file
    Warn: Recovering SimpleDatabase at device: ..\universe\universe.chunks
    Warn: Recovery finished
    Info: UniverseServer: Creating world alpha:-76810481:7720167:-18500906:6:4
    Info: Generating 1 dungeons
    Info: Generating a dungeon
    Info: Placing dungeon at (1434, 394)
    Warn: Perf: UniverseServer::createWorld millis: 5662
    Info: UniverseServer: client connection made from local
    Info: UniverseServer: Sending Handshake Challenge
    Info: UniverseClient: Sending Handshake Repsonse
    Info: UniverseServer: Client 'Priestness' <1> (Fifo <0x19df6f00>) connected
    Warn: Perf: ClientApplication::update millis: 9355
    Warn: Perf: StarApplicationBase::run.innerLoop.update millis: 9355
    Warn: Perf: StarApplicationBase::run.innerLoop millis: 9454
    Error: Access violation detected at 0x595256 (Read of address 0x18)
    Error: Stack Trace...
      SignalHandlerImpl::sehTrampoline()
      Item::matchingDescriptors()
      Item::matches(ItemDescriptor)
      RecipeDatabase::getPreciseRecipeForMaterials(String, List<shared_ptr<Item>, deque<shared_ptr<Item>, allocator<shared_ptr<Item> > > >)
      ContainerObject::startCrafting()
      WorldServer::handleIncomingPacket(unsigned int, shared_ptr<Packet>)
      WorldServerThread::update()
      WorldServerThread::run()
      ThreadImpl::runThread(void*)
      BaseThreadInitThunk
      RtlInitializeExceptionChain
      RtlInitializeExceptionChain
    
    Info: UniverseServer: Shutting down world alpha:-76810481:7720167:-18500906:6:4 due to inactivity
    

    If you use all 3 input slots there is no issue.
    It produces the output just fine
     
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