Help with adding mods in upbeat giraffe update.

Discussion in 'Starbound Modding' started by Rayquaza117, Mar 3, 2015.

  1. Rayquaza117

    Rayquaza117 Big Damn Hero

    Ok so its been a while since i was able to play starbound and now with this new update i have no idea how to get mods to work. can some one please tell me what i need to do differently.

    Code:
    Start logging at: 2015-03-03 15:28:53.640
    [15:28:53.663] Info: Star::Root using bootstrap file 'C:\Program Files (x86)\Steam\steamapps\common\Starbound\win32\sbboot.config'
    [15:28:53.664] Info: Star::Root using storage directory 'C:\Program Files (x86)\Steam\steamapps\common\Starbound\giraffe_storage\'
    [15:28:53.664] Info: Preparing Star::Root...
    [15:28:53.923] Info: Detected mod 'Warframe Weapons' at '../giraffe_storage/mods\Warframe Weapons\.'
    [15:28:53.923] Info: Detected mod 'skywind08's Anime Music Pack' at '../giraffe_storage/mods\skywind08_Music_Pack\.'
    [15:28:53.923] Info: Detected mod 'Pixel Goods Store' at '../giraffe_storage/mods\pgs.modpak'
    [15:28:53.923] Info: Detected mod 'ODB2CCM_Black' at '../giraffe_storage/mods\ODB2CCM_Black\.'
    [15:28:53.923] Info: Detected mod 'Pilchenstein's Science Station' at '../giraffe_storage/mods\pilch_sciencestation\.'
    [15:28:53.923] Info: Detected mod 'Modules in a Box' at '../giraffe_storage/mods\modules-in-a-box\.'
    [15:28:53.923] Info: Detected mod 'KemonoRaceMod' at '../giraffe_storage/mods\KemonoRaceMod\.'
    [15:28:53.923] Info: Detected mod 'EBS' at '../giraffe_storage/mods\EBS\.'
    [15:28:53.923] Info: Loading Configuration with config file: 'starbound.config'
    [15:28:53.930] Info: Creating default Star::Configuration
    [15:28:53.930] Info: Writing Star::Configuration to '.\..\giraffe_storage\starbound.config'
    [15:28:53.953] Info: Initializing Star::Root with 10 assets sources
    [15:28:53.954] Info: Done preparing Star::Root.
    [15:28:53.974] Info: Client version 'Beta v. Upbeat Giraffe - Update 2' Protocol: 668
    [15:28:53.984] Info: Initialized SDL
    [15:28:54.018] Info: Initialized SDL Video
    [15:28:54.028] Info: Initialized SDL Joystick
    [15:28:54.033] Info: Initialized SDL Sound
    [15:28:54.079] Info: Opened default audio device with 44khz / 16 bit stereo audio, 2048 sample size buffer
    [15:28:54.103] Info: Loading Assets
    [15:28:54.109] Info: Loading Star::Assets from: '../assets/packed.pak'
    [15:28:54.162] Info: Loading Star::Assets from: '../assets/user'
    [15:28:54.173] Info: Loading Star::Assets from: '../giraffe_storage/mods\Warframe Weapons\.'
    [15:28:54.173] Info: Loading Star::Assets from: '../giraffe_storage/mods\skywind08_Music_Pack\.'
    [15:28:54.173] Info: Loading Star::Assets from: '../giraffe_storage/mods\pgs.modpak'
    [15:28:54.174] Info: Loading Star::Assets from: '../giraffe_storage/mods\ODB2CCM_Black\.'
    [15:28:54.174] Info: Loading Star::Assets from: '../giraffe_storage/mods\pilch_sciencestation\.'
    [15:28:54.175] Info: Loading Star::Assets from: '../giraffe_storage/mods\modules-in-a-box\.'
    [15:28:54.175] Info: Loading Star::Assets from: '../giraffe_storage/mods\KemonoRaceMod\.'
    [15:28:54.175] Info: Loading Star::Assets from: '../giraffe_storage/mods\EBS\.'
    [15:28:55.337] Info: Done loading Assets
    [15:28:55.432] Info: Fully loading Star::Root...
    [15:28:55.456] Info: Loading ObjectDatabase
    [15:28:55.456] Info: Loading PlantDatabase
    [15:28:55.456] Info: Loading ProjectileDatabase
    [15:28:55.457] Info: Loading MonsterDatabase
    [15:28:55.457] Info: Loading NpcDatabase
    [15:28:55.457] Info: Loading PlayerFactory
    [15:28:55.457] Info: Loading EntityFactory
    [15:28:55.457] Info: Loading ItemDatabase
    [15:28:56.142] Info: Initializing SDL Window
    [15:29:00.463] Info: Done loading NpcDatabase
    [15:29:00.463] Info: Loading MaterialDatabase
    [15:29:01.417] Info: Loading ParticleDatabase
    [15:29:07.099] Info: Created initial window 1000x600
    [15:29:10.782] Error: Duplicate projectile asset typeName kunai. configfile /projectiles/temp/kunai/kunai.projectile
    [15:29:11.574] Info: Renderer initialized
    [15:29:11.924] Info: Renderer destroyed
    [15:29:11.924] Info: Initializing SDL Window
    [15:29:13.661] Info: Done loading ProjectileDatabase
    [15:29:13.661] Info: Loading TerrainDatabase
    [15:29:13.888] Info: Done loading ParticleDatabase
    [15:29:15.709] Info: Done loading TerrainDatabase
    [15:29:15.709] Info: Loading BiomeDatabase
    [15:29:16.766] Info: Done loading PlantDatabase
    [15:29:16.766] Info: Loading LiquidsDatabase
    [15:29:17.631] Info: Loading MaterialDatabase
    [15:29:17.631] Info: Loading StatusEffectDatabase
    [15:29:17.744] Info: Loading DamageDatabase
    [15:29:18.000] Info: Re-created window 1600x838
    [15:29:18.030] Info: Renderer initialized
    [15:29:18.192] Error: Error loading object file /objects/dyeengine/dyestation/dyestation.object: (VariantException) No such key in Variant::get("objectName")
      VariantException::VariantException(string)
      Variant::get(String)
      Variant::getString(String)
      ObjectDatabase::ObjectDatabase()
      Root::objectDatabase()
      _Function_handler<void (), SwallowReturn<_Bind<_Mem_fn<shared_ptr<ObjectDatabase> (Root::*)()> (Root*)> > >::(_Any_data)
      _Function_handler<void (), WorkerPool::addWork(function<void ()>)::{lambda()#1}>::(_Any_data)
      WorkerPool::WorkerThread::run()
      ThreadImpl::runThread(void*)
      BaseThreadInitThunk
      RtlInitializeExceptionChain
      RtlInitializeExceptionChain
    
    [15:29:18.479] Error: Exception caught loading asset: /player.config, (AssetException) Could not read variant asset /player.config
      StarException::StarException(string, exception)
      AssetException::AssetException(string, exception)
      _Function_handler<shared_ptr<Assets::AssetData> (), Assets::loadVariant(String)::{lambda()#1}>::(_Any_data)
      Assets::processAssetData(function<shared_ptr<Assets::AssetData> ()>)
      Assets::loadVariant(String)
      Assets::loadAsset(Assets::AssetId)
      Assets::doLoad(Assets::AssetId)
      Assets::getAsset(Assets::AssetId)
      Assets::variant(String)
      PlayerFactory::PlayerFactory()
      Root::playerFactory()
      _Function_handler<void (), SwallowReturn<_Bind<_Mem_fn<shared_ptr<PlayerFactory> (Root::*)()> (Root*)> > >::(_Any_data)
      _Function_handler<void (), WorkerPool::addWork(function<void ()>)::{lambda()#1}>::(_Any_data)
      WorkerPool::WorkerThread::run()
      ThreadImpl::runThread(void*)
      BaseThreadInitThunk
      RtlInitializeExceptionChain
      RtlInitializeExceptionChain
    
    Caused by: (JsonParsingException) Cannot parse json file: /player.config
      StarException::StarException(string, exception)
      Assets::readVariant(String)
      _Function_handler<shared_ptr<Assets::AssetData> (), Assets::loadVariant(String)::{lambda()#1}>::(_Any_data)
      Assets::processAssetData(function<shared_ptr<Assets::AssetData> ()>)
      Assets::loadVariant(String)
      Assets::loadAsset(Assets::AssetId)
      Assets::doLoad(Assets::AssetId)
      Assets::getAsset(Assets::AssetId)
      Assets::variant(String)
      PlayerFactory::PlayerFactory()
      Root::playerFactory()
      _Function_handler<void (), SwallowReturn<_Bind<_Mem_fn<shared_ptr<PlayerFactory> (Root::*)()> (Root*)> > >::(_Any_data)
      _Function_handler<void (), WorkerPool::addWork(function<void ()>)::{lambda()#1}>::(_Any_data)
      WorkerPool::WorkerThread::run()
      ThreadImpl::runThread(void*)
      BaseThreadInitThunk
      RtlInitializeExceptionChain
      RtlInitializeExceptionChain
    
    Caused by: (VariantPatchException) Could not apply patch to base. Could not apply operation to base. No such key in Variant::get("species")
      VariantPatchException::VariantPatchException(string)
      variantPatch(Variant, Variant)
      Assets::readVariant(String)
      _Function_handler<shared_ptr<Assets::AssetData> (), Assets::loadVariant(String)::{lambda()#1}>::(_Any_data)
      Assets::processAssetData(function<shared_ptr<Assets::AssetData> ()>)
      Assets::loadVariant(String)
      Assets::loadAsset(Assets::AssetId)
      Assets::doLoad(Assets::AssetId)
      Assets::getAsset(Assets::AssetId)
      Assets::variant(String)
      PlayerFactory::PlayerFactory()
      Root::playerFactory()
      _Function_handler<void (), SwallowReturn<_Bind<_Mem_fn<shared_ptr<PlayerFactory> (Root::*)()> (Root*)> > >::(_Any_data)
      _Function_handler<void (), WorkerPool::addWork(function<void ()>)::{lambda()#1}>::(_Any_data)
      WorkerPool::WorkerThread::run()
      ThreadImpl::runThread(void*)
      BaseThreadInitThunk
      RtlInitializeExceptionChain
      RtlInitializeExceptionChain
    
    [15:29:18.497] Info: Loading EffectSourceDatabase
    [15:29:18.498] Info: Loading PlayerFactory
    [15:29:18.499] Info: Loading FunctionDatabase
    [15:29:21.404] Info: Done loading FunctionDatabase
    [15:29:21.404] Info: Loading TreasureDatabase
    [15:29:21.895] Info: Done loading EffectSourceDatabase
    [15:29:21.895] Info: Loading DungeonDefinitions
    [15:29:22.062] Info: Done loading StatusEffectDatabase
    [15:29:22.063] Info: Loading EmoteProcessor
    [15:29:22.253] Info: Done loading EmoteProcessor
    [15:29:22.253] Info: Loading SpeciesDatabase
    [15:29:23.209] Info: Done loading DamageDatabase
    [15:29:23.209] Info: Loading ImageMetadataDatabase
    [15:29:23.209] Info: Done loading ImageMetadataDatabase
    [15:29:23.209] Info: Loading VersioningDatabase
    [15:29:24.253] Info: Done loading BiomeDatabase
    [15:29:24.253] Info: Loading QuestTemplateDatabase
    [15:29:24.547] Info: Done loading VersioningDatabase
    [15:29:24.547] Info: Loading AiDatabase
    [15:29:24.556] Info: Loading TechDatabase
    [15:29:25.075] Info: Done loading SpeciesDatabase
    [15:29:25.676] Info: Done loading TechDatabase
    [15:29:25.708] Info: Done loading TreasureDatabase
    [15:29:27.351] Info: Done loading QuestTemplateDatabase
    [15:29:33.344] Info: Done loading AiDatabase
    [15:29:33.756] Info: Done loading MonsterDatabase
    [15:29:43.188] Info: Done loading ObjectDatabase
    [15:29:45.189] Info: Writing Star::Configuration to '.\..\giraffe_storage\starbound.config'
    [15:30:14.910] Info: Done loading DungeonDefinitions
    [15:30:15.019] Error: Exception raised during Root finishLoad: (AssetException) Error loading asset /player.config
      AssetException::AssetException(string)
      Assets::getAsset(Assets::AssetId)
      Assets::variant(String)
      PlayerFactory::PlayerFactory()
      Root::playerFactory()
      _Function_handler<void (), SwallowReturn<_Bind<_Mem_fn<shared_ptr<PlayerFactory> (Root::*)()> (Root*)> > >::(_Any_data)
      _Function_handler<void (), WorkerPool::addWork(function<void ()>)::{lambda()#1}>::(_Any_data)
      WorkerPool::WorkerThread::run()
      ThreadImpl::runThread(void*)
      BaseThreadInitThunk
      RtlInitializeExceptionChain
      RtlInitializeExceptionChain
    
    [15:30:15.031] Info: Renderer destroyed
    [15:30:15.198] Info: Shutting down Star::Root
    [15:30:15.611] Error: Fatal Exception Caught: (StarException) An error occurred during loading: (AssetException) Error loading asset /player.config
      ClientApplication::postSplashInitialization()
      ClientApplication::update()
      StarApplicationBase::run()
      _SDL_main
      _console_main
    
    
    Code:
    Start logging at: 2015-03-03 15:28:53.640
    [15:28:53.663] Info: Star::Root using bootstrap file 'C:\Program Files (x86)\Steam\steamapps\common\Starbound\win32\sbboot.config'
    [15:28:53.664] Info: Star::Root using storage directory 'C:\Program Files (x86)\Steam\steamapps\common\Starbound\giraffe_storage\'
    [15:28:53.664] Info: Preparing Star::Root...
    [15:28:53.923] Info: Detected mod 'Warframe Weapons' at '../giraffe_storage/mods\Warframe Weapons\.'
    [15:28:53.923] Info: Detected mod 'skywind08's Anime Music Pack' at '../giraffe_storage/mods\skywind08_Music_Pack\.'
    [15:28:53.923] Info: Detected mod 'Pixel Goods Store' at '../giraffe_storage/mods\pgs.modpak'
    [15:28:53.923] Info: Detected mod 'ODB2CCM_Black' at '../giraffe_storage/mods\ODB2CCM_Black\.'
    [15:28:53.923] Info: Detected mod 'Pilchenstein's Science Station' at '../giraffe_storage/mods\pilch_sciencestation\.'
    [15:28:53.923] Info: Detected mod 'Modules in a Box' at '../giraffe_storage/mods\modules-in-a-box\.'
    [15:28:53.923] Info: Detected mod 'KemonoRaceMod' at '../giraffe_storage/mods\KemonoRaceMod\.'
    [15:28:53.923] Info: Detected mod 'EBS' at '../giraffe_storage/mods\EBS\.'
    [15:28:53.923] Info: Loading Configuration with config file: 'starbound.config'
    [15:28:53.930] Info: Creating default Star::Configuration
    [15:28:53.930] Info: Writing Star::Configuration to '.\..\giraffe_storage\starbound.config'
    [15:28:53.953] Info: Initializing Star::Root with 10 assets sources
    [15:28:53.954] Info: Done preparing Star::Root.
    [15:28:53.974] Info: Client version 'Beta v. Upbeat Giraffe - Update 2' Protocol: 668
    [15:28:53.984] Info: Initialized SDL
    [15:28:54.018] Info: Initialized SDL Video
    [15:28:54.028] Info: Initialized SDL Joystick
    [15:28:54.033] Info: Initialized SDL Sound
    [15:28:54.079] Info: Opened default audio device with 44khz / 16 bit stereo audio, 2048 sample size buffer
    [15:28:54.103] Info: Loading Assets
    [15:28:54.109] Info: Loading Star::Assets from: '../assets/packed.pak'
    [15:28:54.162] Info: Loading Star::Assets from: '../assets/user'
    [15:28:54.173] Info: Loading Star::Assets from: '../giraffe_storage/mods\Warframe Weapons\.'
    [15:28:54.173] Info: Loading Star::Assets from: '../giraffe_storage/mods\skywind08_Music_Pack\.'
    [15:28:54.173] Info: Loading Star::Assets from: '../giraffe_storage/mods\pgs.modpak'
    [15:28:54.174] Info: Loading Star::Assets from: '../giraffe_storage/mods\ODB2CCM_Black\.'
    [15:28:54.174] Info: Loading Star::Assets from: '../giraffe_storage/mods\pilch_sciencestation\.'
    [15:28:54.175] Info: Loading Star::Assets from: '../giraffe_storage/mods\modules-in-a-box\.'
    [15:28:54.175] Info: Loading Star::Assets from: '../giraffe_storage/mods\KemonoRaceMod\.'
    [15:28:54.175] Info: Loading Star::Assets from: '../giraffe_storage/mods\EBS\.'
    [15:28:55.337] Info: Done loading Assets
    [15:28:55.432] Info: Fully loading Star::Root...
    [15:28:55.456] Info: Loading ObjectDatabase
    [15:28:55.456] Info: Loading PlantDatabase
    [15:28:55.456] Info: Loading ProjectileDatabase
    [15:28:55.457] Info: Loading MonsterDatabase
    [15:28:55.457] Info: Loading NpcDatabase
    [15:28:55.457] Info: Loading PlayerFactory
    [15:28:55.457] Info: Loading EntityFactory
    [15:28:55.457] Info: Loading ItemDatabase
    [15:28:56.142] Info: Initializing SDL Window
    [15:29:00.463] Info: Done loading NpcDatabase
    [15:29:00.463] Info: Loading MaterialDatabase
    [15:29:01.417] Info: Loading ParticleDatabase
    [15:29:07.099] Info: Created initial window 1000x600
    [15:29:10.782] Error: Duplicate projectile asset typeName kunai. configfile /projectiles/temp/kunai/kunai.projectile
    [15:29:11.574] Info: Renderer initialized
    [15:29:11.924] Info: Renderer destroyed
    [15:29:11.924] Info: Initializing SDL Window
    [15:29:13.661] Info: Done loading ProjectileDatabase
    [15:29:13.661] Info: Loading TerrainDatabase
    [15:29:13.888] Info: Done loading ParticleDatabase
    [15:29:15.709] Info: Done loading TerrainDatabase
    [15:29:15.709] Info: Loading BiomeDatabase
    [15:29:16.766] Info: Done loading PlantDatabase
    [15:29:16.766] Info: Loading LiquidsDatabase
    [15:29:17.631] Info: Loading MaterialDatabase
    [15:29:17.631] Info: Loading StatusEffectDatabase
    [15:29:17.744] Info: Loading DamageDatabase
    [15:29:18.000] Info: Re-created window 1600x838
    [15:29:18.030] Info: Renderer initialized
    [15:29:18.192] Error: Error loading object file /objects/dyeengine/dyestation/dyestation.object: (VariantException) No such key in Variant::get("objectName")
      VariantException::VariantException(string)
      Variant::get(String)
      Variant::getString(String)
      ObjectDatabase::ObjectDatabase()
      Root::objectDatabase()
      _Function_handler<void (), SwallowReturn<_Bind<_Mem_fn<shared_ptr<ObjectDatabase> (Root::*)()> (Root*)> > >::(_Any_data)
      _Function_handler<void (), WorkerPool::addWork(function<void ()>)::{lambda()#1}>::(_Any_data)
      WorkerPool::WorkerThread::run()
      ThreadImpl::runThread(void*)
      BaseThreadInitThunk
      RtlInitializeExceptionChain
      RtlInitializeExceptionChain
    
    [15:29:18.479] Error: Exception caught loading asset: /player.config, (AssetException) Could not read variant asset /player.config
      StarException::StarException(string, exception)
      AssetException::AssetException(string, exception)
      _Function_handler<shared_ptr<Assets::AssetData> (), Assets::loadVariant(String)::{lambda()#1}>::(_Any_data)
      Assets::processAssetData(function<shared_ptr<Assets::AssetData> ()>)
      Assets::loadVariant(String)
      Assets::loadAsset(Assets::AssetId)
      Assets::doLoad(Assets::AssetId)
      Assets::getAsset(Assets::AssetId)
      Assets::variant(String)
      PlayerFactory::PlayerFactory()
      Root::playerFactory()
      _Function_handler<void (), SwallowReturn<_Bind<_Mem_fn<shared_ptr<PlayerFactory> (Root::*)()> (Root*)> > >::(_Any_data)
      _Function_handler<void (), WorkerPool::addWork(function<void ()>)::{lambda()#1}>::(_Any_data)
      WorkerPool::WorkerThread::run()
      ThreadImpl::runThread(void*)
      BaseThreadInitThunk
      RtlInitializeExceptionChain
      RtlInitializeExceptionChain
    
    Caused by: (JsonParsingException) Cannot parse json file: /player.config
      StarException::StarException(string, exception)
      Assets::readVariant(String)
      _Function_handler<shared_ptr<Assets::AssetData> (), Assets::loadVariant(String)::{lambda()#1}>::(_Any_data)
      Assets::processAssetData(function<shared_ptr<Assets::AssetData> ()>)
      Assets::loadVariant(String)
      Assets::loadAsset(Assets::AssetId)
      Assets::doLoad(Assets::AssetId)
      Assets::getAsset(Assets::AssetId)
      Assets::variant(String)
      PlayerFactory::PlayerFactory()
      Root::playerFactory()
      _Function_handler<void (), SwallowReturn<_Bind<_Mem_fn<shared_ptr<PlayerFactory> (Root::*)()> (Root*)> > >::(_Any_data)
      _Function_handler<void (), WorkerPool::addWork(function<void ()>)::{lambda()#1}>::(_Any_data)
      WorkerPool::WorkerThread::run()
      ThreadImpl::runThread(void*)
      BaseThreadInitThunk
      RtlInitializeExceptionChain
      RtlInitializeExceptionChain
    
    Caused by: (VariantPatchException) Could not apply patch to base. Could not apply operation to base. No such key in Variant::get("species")
      VariantPatchException::VariantPatchException(string)
      variantPatch(Variant, Variant)
      Assets::readVariant(String)
      _Function_handler<shared_ptr<Assets::AssetData> (), Assets::loadVariant(String)::{lambda()#1}>::(_Any_data)
      Assets::processAssetData(function<shared_ptr<Assets::AssetData> ()>)
      Assets::loadVariant(String)
      Assets::loadAsset(Assets::AssetId)
      Assets::doLoad(Assets::AssetId)
      Assets::getAsset(Assets::AssetId)
      Assets::variant(String)
      PlayerFactory::PlayerFactory()
      Root::playerFactory()
      _Function_handler<void (), SwallowReturn<_Bind<_Mem_fn<shared_ptr<PlayerFactory> (Root::*)()> (Root*)> > >::(_Any_data)
      _Function_handler<void (), WorkerPool::addWork(function<void ()>)::{lambda()#1}>::(_Any_data)
      WorkerPool::WorkerThread::run()
      ThreadImpl::runThread(void*)
      BaseThreadInitThunk
      RtlInitializeExceptionChain
      RtlInitializeExceptionChain
    
    [15:29:18.497] Info: Loading EffectSourceDatabase
    [15:29:18.498] Info: Loading PlayerFactory
    [15:29:18.499] Info: Loading FunctionDatabase
    [15:29:21.404] Info: Done loading FunctionDatabase
    [15:29:21.404] Info: Loading TreasureDatabase
    [15:29:21.895] Info: Done loading EffectSourceDatabase
    [15:29:21.895] Info: Loading DungeonDefinitions
    [15:29:22.062] Info: Done loading StatusEffectDatabase
    [15:29:22.063] Info: Loading EmoteProcessor
    [15:29:22.253] Info: Done loading EmoteProcessor
    [15:29:22.253] Info: Loading SpeciesDatabase
    [15:29:23.209] Info: Done loading DamageDatabase
    [15:29:23.209] Info: Loading ImageMetadataDatabase
    [15:29:23.209] Info: Done loading ImageMetadataDatabase
    [15:29:23.209] Info: Loading VersioningDatabase
    [15:29:24.253] Info: Done loading BiomeDatabase
    [15:29:24.253] Info: Loading QuestTemplateDatabase
    [15:29:24.547] Info: Done loading VersioningDatabase
    [15:29:24.547] Info: Loading AiDatabase
    [15:29:24.556] Info: Loading TechDatabase
    [15:29:25.075] Info: Done loading SpeciesDatabase
    [15:29:25.676] Info: Done loading TechDatabase
    [15:29:25.708] Info: Done loading TreasureDatabase
    [15:29:27.351] Info: Done loading QuestTemplateDatabase
    [15:29:33.344] Info: Done loading AiDatabase
    [15:29:33.756] Info: Done loading MonsterDatabase
    [15:29:43.188] Info: Done loading ObjectDatabase
    [15:29:45.189] Info: Writing Star::Configuration to '.\..\giraffe_storage\starbound.config'
    [15:30:14.910] Info: Done loading DungeonDefinitions
    [15:30:15.019] Error: Exception raised during Root finishLoad: (AssetException) Error loading asset /player.config
      AssetException::AssetException(string)
      Assets::getAsset(Assets::AssetId)
      Assets::variant(String)
      PlayerFactory::PlayerFactory()
      Root::playerFactory()
      _Function_handler<void (), SwallowReturn<_Bind<_Mem_fn<shared_ptr<PlayerFactory> (Root::*)()> (Root*)> > >::(_Any_data)
      _Function_handler<void (), WorkerPool::addWork(function<void ()>)::{lambda()#1}>::(_Any_data)
      WorkerPool::WorkerThread::run()
      ThreadImpl::runThread(void*)
      BaseThreadInitThunk
      RtlInitializeExceptionChain
      RtlInitializeExceptionChain
    
    [15:30:15.031] Info: Renderer destroyed
    [15:30:15.198] Info: Shutting down Star::Root
    [15:30:15.611] Error: Fatal Exception Caught: (StarException) An error occurred during loading: (AssetException) Error loading asset /player.config
      ClientApplication::postSplashInitialization()
      ClientApplication::update()
      StarApplicationBase::run()
      _SDL_main
      _console_main
    
    
     
    Last edited by a moderator: Mar 3, 2015
  2. Mackinz

    Mackinz The Waste of Time

    Mods go in the /Starbound/giraffe_storage/mods/ folder now.
     
  3. Teh Freek

    Teh Freek Void-Bound Voyager

  4. Rayquaza117

    Rayquaza117 Big Damn Hero

    i know where they go and when i put the mods in and start it it wont launch
     
  5. Teh Freek

    Teh Freek Void-Bound Voyager

     
  6. Ambadastor

    Ambadastor Void-Bound Voyager

    What mods are you trying to use?
     
  7. Rayquaza117

    Rayquaza117 Big Damn Hero

    not alot but i think i fixed it. seemed only one mod was screwing it up.
     
  8. The | Suit

    The | Suit Agent S. Forum Moderator

    In game billing and Support is for Vanillia game only.
    All modding issues should be done in the modding help section.

    Also with mods - just remove 1 mod at a time until it works.
    Once you know the offending mod - report the issue to the mod author in the discussion tab in the mod page.
    ==
    Moved to Appropriate section.
    Merged Posts
     

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