: CAUTION : Configure your paths properly! You don't want to remove the wrong folders due to setting the wrong path location. This is certainly not something everyone needs when creating mods, in fact there only be a few people who could use this. The reason its here is only because I wanted to share the batch I created to handle the update process of my mods. If you don't know batch at all its actually very simple to learn in minutes. Everyone is welcomed to use, change, and redistribute. Totally free. This still has some stuff hard coded such as the ftp commands and log file names. Just be sure to check what the ftp put commands are doing to ensure you update the mod to the proper server path. Code: :: Starbound MOD Packer, Create LOG, ZIP, Upload to FTP Server & Archive :: Support URL: http://community.playstarbound.com/index.php?members/armed-mosquito.239858/ :: Version: 1.3 :: Description: This tool was created to help pack a mod and instantly upload it to a ftp server from anywhere on your pc after configuration. You can run a scheduler with this file to automate it. :: You can also set this to do more than one mod at a time. Its just a simple tool to make life easier. :: Path where 7z or 7za was installed to properly run this script. SET ZIPPATH=C:\Program Files (x86)\7-Zip\7z.exe :: Configure your local Starbound Directory aka Folder SET STARBOUNDPATH=F:\My Files(ArmedMosquito)\Program Files\Steam\steamapps\common\Starbound :: Configure your FTP Server Settings - User Archiver is optional using same password as the other. SET FTPADDRESS=ftp.yourftpserver.com SET FTPPASSWORD=ftppassword SET USERMODUPLOADER=ftpuserMOD SET USERARCHIVER=ftpuserARCHIVE :: Configure your Starbound MOD SET MODFOLDERTOPACK=F:\SquitoProjects\WildThings SET PACKEDTOANDAS=F:\batchJOB\WildThings.modpak SET ZIPNAME=WildThings-EarlyAccessVersion SET MODNAME=WildThings SET SUPPORTURL=http://community.playstarbound.com/index.php?threads/wild-things.86113/ :: END OF CONFIGURATION :: Sure you want to continue starting the process.. @[USER=7469]Echo[/USER] off SET /P ANSWER=Do you want to continue (Y/N)? echo You chose: %ANSWER% if /i {%ANSWER%}=={y} (goto :yes) if /i {%ANSWER%}=={yes} (goto :yes) goto :no :no exit /b 1 :yes :: Lets work inside the starbound folder to get the pack job done. PUSHD "%STARBOUNDPATH%" cd win32 asset_packer.exe "%MODFOLDERTOPACK%" "%PACKEDTOANDAS%" POPD :: Lets set the date, and 24hour clock this will be saved so its the same update time throughout the rest of the process. SET DateSave=%date:~4,2%-%date:~7,2%-%date:~10,4% SET TimeSave=%Time% :: Time to add the version and support url shortcut to the zip with the .modpak file as well. echo You have the early access version of %MODNAME% from %DateSave%, %TimeSave% >> view-my-version-help.txt echo Get support @ %SUPPORTURL% >> view-my-version-help.txt "%ZIPPATH%" a -tzip %ZIPNAME%.zip "%PACKEDTOANDAS%" -mx9 "%ZIPPATH%" a -tzip %ZIPNAME%.zip view-my-version-help.txt -mx9 :: Last lets add the modpak file to the zip itself. Remove all the new files, but we will leave the .zip to upload to the server next. "%ZIPPATH%" a -tzip %ZIPNAME%.zip "%PACKEDTOANDAS%" -mx9 del "view-my-version-help.txt" del "*.modpak" :: Create the update text echo Last Updated On, %DateSave% %TimeSave%>> updates.txt :: Connecting to the FTP Server. Uploading updates.txt and the zip created. @[USER=7469]Echo[/USER] off echo user %USERMODUPLOADER%> ftpcmd.dat echo %FTPPASSWORD%>> ftpcmd.dat echo bin>> ftpcmd.dat echo put updates.txt>> ftpcmd.dat echo cd private/ea>> ftpcmd.dat echo put %ZIPNAME%.zip>> ftpcmd.dat echo quit>> ftpcmd.dat ftp -n -s:ftpcmd.dat %FTPADDRESS% del ftpcmd.dat :: This is an optional archiving part of the script and can be skipped once you reach this far in the script. @[USER=7469]Echo[/USER] off SET /P ANSWER=Would you like to archive the zip the ftp server (Y/N)? echo You chose: %ANSWER% if /i {%ANSWER%}=={y} (goto :yes) if /i {%ANSWER%}=={yes} (goto :yes) goto :no :no del "*.zip" exit /b 1 :yes rename %ZIPNAME%.zip %MODNAME%_%DateSave%.zip @[USER=7469]Echo[/USER] off echo user %USERARCHIVER%> ftpcmd.dat echo %FTPPASSWORD%>> ftpcmd.dat echo bin>> ftpcmd.dat echo put %MODNAME%_*>> ftpcmd.dat echo quit>> ftpcmd.dat ftp -n -s:ftpcmd.dat %FTPADDRESS% del ftpcmd.dat :: Lets finally finish and remove the created .zip del "*.zip" To use the code above copy and paste into your favorite text editor and save the file as any name with file format .bat This batch file is using 7zip command line to zip files you can download it here. I'm happy to assist anyone who is interested in using this for there work flow just pm me or reply here. p.s. this batch file will help unpack Starbound assets to a desired location you set. It removes all earlier files from that location you set before adding the new asset files, seems to be a safer way then updating. Code: :: Starbound Asset Unpacker :: Support URL: http://community.playstarbound.com/index.php?members/armed-mosquito.239858/ :: Version: 1.0 :: Description: This is used to help you quickly unpack starbound assets to your set location using configuration. :: CONFIGURATION BEGIN SET STARBOUNDPATH=F:\My Files(ArmedMosquito)\Program Files\Steam\steamapps\common\Starbound SET STARBOUNDASSETFILE="F:\My Files(ArmedMosquito)\Program Files\Steam\SteamApps\common\Starbound\assets\packed.pak" SET UNPACKLOCATION="F:\StarboundAssetsUnpacked" :: CONFIGURATION END :: Removing the old assets this will take some time. rmdir /S /Q %UNPACKLOCATION% :: Now we enter into the starbound folder to unpack the new assets to the location you set above. PUSHD "%STARBOUNDPATH%" cd win32 asset_unpacker.exe %STARBOUNDASSETFILE% %UNPACKLOCATION% POPD Just an idea you can check google out on scheduling task and run a batch file by automation. For example you could have it run the batch file to unpack your assets every morning or night to ensure you are working with changes. Lastly it looks like the development team has added a batch file in the "Starbound\win32" folder. What there .bat file does is unpack the assets for you without configuration. There version as of this posting now is much easier to use, however it requires you to currently remove the assets by hand after all its safer for someone new to this approach. Quickly did some fixing after using this script all day I found some new ways to make it not only a little easier but also 100% accurate now on the time stamps including the file that is packed up in the zip and the site. The other focus was I had to basically fix up the path setup it would work but it is much more clear now. Be careful when using this to set paths properly, if you want help just message me.