I've found a couple issues since the new update (which I'm otherwise loving).
1- The game no longer boots on my older laptop, after previously having run flawlessly. (An old Portege M200, running Win7) The 'Preparing to Launch' window flashes into view for the tiniest of moments, and then I get an error from GameMaker: Studio that says "Failed to create Direct3D 9ex device". A cursory search of that issue says that it's usually due to not having the most updated graphics driver, but I'm fully updated. Hardware acceleration settings don't seem to have any affect on the issue one way or the other. It may just be old hardware falling off the legacy support cliff, but I figured I'd report it anyways in case it's an actual issue.
EDIT: It has come to mind that DirectX can be used for audio as well as video. When playing the game post-update on my desktop, which runs the game almost perfectly, I noticed that once in a while the music would just stop for a few seconds before resuming or restarting. Could be a related issue, if the game is using DirectX to handle audio.
2- If an explosive attack that passes through obstacles meets a target exactly on the boundary of an object, the explosion will go off, but do nothing. In my case, it was the Engineer's Thermal Harpoons not-hitting Jellyfish most of the time. There are a few other object-interaction oddities I've noticed, they aren't coming to mind. I'll post again if I see more.
3- Bundle of Fireworks doesn't activate when opening a chest from Command. Not sure if intentional, but it makes the item non-functional entirely in that game mode.
Last edited: Oct 23, 2014