1. Please be advised of a few specific rules and guidelines for this section.

RELEASED Your Starbound Crew 4.98

Go on missions to collect a crew for your ship!

  1. Iridescens

    Iridescens Void-Bound Voyager

    My lags were almost squashed by choosing 64bit OpenGL version (1920x1200 on 2x zoom, 670GTX). Try it.
    And crew outpost is not the most laggish (haven't seen upgraded, though). Take a bite on regular outpost on 32bit non-OpenGL :(
     
    Last edited: Feb 17, 2015
  2. QuasiCon

    QuasiCon Scruffy Nerf-Herder

    Yeah running it in OpenGL didn't work. And it's only in the NEW outpost, the old outpost I had absolutely no trouble with, no where else do I lag issues. Even if I'm broadcasting on Steam and running a music player and have several tabs of Chrome open I do not have any lag.
     
  3. Luminaesthesia

    Luminaesthesia Scruffy Nerf-Herder

    Yeah, new outpost has a lot of stuff in it. Would it be best if I put a warning on the mod page or something for the lage? Or maybe cut down on NPCs? I do like how "alive" the second crew outpost feels though, with your crew and all the other outpost people, but performance is always important.
     
  4. green3y3

    green3y3 Pangalactic Porcupine

    I like the new outpost, even if it's slower there.Would also like it a bit more flavored, according to the races of the main characters.
    Another question I thought about is: Would it be possible for a mod to go beyond tier 8 ships (which are basically just 5 tiers anyway)? As SAIL says, further upgrades may only be hidden somewhere out there, in the stars.. I play as hylotl (surprise) and would still like to have a bigger ship endgamewise.
    Thanks! :hylotl:
     
  5. QuasiCon

    QuasiCon Scruffy Nerf-Herder

    A warning would be nice, or cutting back on some of the NPC's. At the very least just keep the option open for the old base if your going to do exclusive quests only on the base.
     
  6. green3y3

    green3y3 Pangalactic Porcupine

    yes, the option for the basic base would do it, i think. you don't have to pay these 50.000 px if you don't use your personal outpost. but i would! ;)
     
  7. phanaton

    phanaton Ketchup Robot

    eh heh, prolly asking a noob-ish question here, but where do I find the Hunter? I did all the platforming and killed all the beasts, I also looted the barrel in the cave but I can't find any storage container with the spawner for Thorngrazer.
     
  8. RomadE

    RomadE Scruffy Nerf-Herder

    Hello.
    The Divewing's Dig and The Hunting Grounds missions take me to the very bottom of the screen, killing me instantly and nothing I do gets me off the bottom of the screen.

    Is there any way to fix this?
     
  9. Mendo

    Mendo Scruffy Nerf-Herder

    I had this issues as well but the latest version has a fix for this. I upgraded and found him up the mountain no problem.

    Thorn does have some grammar issues "Prepared for the Hunt III: Now you're fight a mech? Show me some upgraded armor and I'll see what I can find for your."
     
  10. Altered_Nova

    Altered_Nova Big Damn Hero

    Is it possible to make the crew members stand still while you are browsing their inventory screens? The last patch made it so walking away from a merchant closes the menu, and now the crew members constantly walk away from me and make it a huge hassle to buy or craft anything with them.
     
  11. Arti78

    Arti78 Space Kumquat

    Only way i have found to keep them still, is to put them in 2x2 "cells". Basically encase them in whatever material you'd like. Although you will have to leave a spot open, when they patch in line of sight to use things.
     
  12. green3y3

    green3y3 Pangalactic Porcupine

    oh man, that's pretty sad for them ..
     
  13. Arti78

    Arti78 Space Kumquat

    yeah, but if you are building on a planet, it's usually the only way to keep them alive! lol
     
  14. cerealfruitcakes

    cerealfruitcakes Orbital Explorer

    I'm stuck on the Stim Technology II quest. The doc is asking for every upgraded stim pack. I have extended blue and yellow, Red Solarium and Strong Red. I also bought all the funky ones like turning purple and party stim. What stimpacks am I missing?
     
  15. draco1122

    draco1122 Big Damn Hero

    Anyone else getting major outpost lag using this mod since update? Not saying it is this mod just know it is only one that edits outpost. So i am trying to figure out my issue the lag is so bad I cant move in game.
     
  16. jaspercayne

    jaspercayne Void-Bound Voyager

    Not sure if it has been mentioned or not, but for Penguin Jerry's quest to find a fire barrel, the title says he wants a prison exit sign. I figured I would just try giving him the barrel since it is way easier to find and sighed with relief when it worked.
     
  17. Altered_Nova

    Altered_Nova Big Damn Hero

    Yeah it is almost impossible to buy or craft anything from your crew members inside their outpost now. Every few seconds they will walk away from you, which now forcibly closes their inventory screen.

    Also is it intended for most of the merchants wares to be so cheap? You can buy furniture from him for a fraction of the cost of 3D printing them. For example, the Outpost Fridge costs 500 pixels to 3D print, or you can buy it from your crew member for 50 pixels, a 90% discount. A couple of the items are 99% discounted! I appreciate the convenience but the extremely low prices feel kind of cheaty.
     
  18. Arti78

    Arti78 Space Kumquat

    I'm getting Perfectly Generic Item(PGI) listed under making whiskey. go figure, finally get around to making some, and i get the PGI, lol
     
  19. Luminaesthesia

    Luminaesthesia Scruffy Nerf-Herder

    Luminaesthesia updated Your Starbound Crew with a new update entry:

    Critical bug

    Read the rest of this update entry...
     
  20. jasap1029

    jasap1029 Space Spelunker

    Hi, I've got a bit of a problem. I had to deleted the mod on accident and then reinstalled it and now I'm given a quest to "Refind Lovejoy" and when I deploy there it is back to where she origianlly is except she isn't there. What can i do to fix this?

    Nevermind, I found the spawner object and used the /spawnitem command and solved my problem :D
     
    Last edited: Feb 20, 2015

Share This Page