Also as for the works only in single player not exactly I found someone who used this on multiplayer it just cant be seen unless have the mod. Something based on the idea of vanilla though might be seen by all I'm unsure if bulldozer can do it not tested if does there is good chance you can look into it and maybe make it do the same this way you don't have to worry as much about the idea of it not working in multiplayers
your mod is so cool! if you can, i want regular weak mech as NPC and mech's statue that looks like parking for make army base
nice idea but they would have to make colony and even the weak in that number the scale would be huge and they could wipe out alpha zone players even though weak and there is also idea of the pirates i don't see that ending well for alot of people how ever I say it's a nice idea. But they would have to think scale the robos need drivers so make npcs out side mechs like the xs company is looking for new resources some reason they would make this out post and have guards as robos that way you don't have as much over scaling in the project maybe some parts and half built robots for mediums and smalls some times and larges villagers cold have like a tent where though I haven;t tried yet since probably a tech but if not what I'm think jump in one of the mechs and walk out with it trololololo but also add idea that like the pirate mech these guys don't joke you could leave the skull one as a get but pricey or something it's really up to you but like add where a rare spawn is pirate base where there is a small chance you can get the boss pirates mech free these are all just thoughts there is a colony mod and they fight you could have this integrated to simulate working with them like you a new ceo a story if will up to the makers of that mod I mean plenty of ways you can say the opposite is like the good guys or even have you as a good guy or make it so you can choose what side on and have it like you stole it from them or you making same you know stuff like that these are all just thoughts I'm stone walling it all falls on mod maker and other makers to do it.
Animations pretty much finished and integrated! They could be dancing..... And you hit on something that I actually have semi-planned higiro, which is that certain mechs like the Pirated Rho can only be obtained by finding a specific dungeon. In the case of the Pirated Rho, I was thinking something along the lines of a pirate base or a treasure stash with a large chest that has some essential components and blueprints to craft the mech. It would only spawn at an appropriate tier level (or maybe slightly earlier...something to mark the coordinates for and come back later to attempt!). Custom mechs wouldn't necessarily be much more powerful than the standard variants, just with some unique quirks.
A good choice it would seem to easy if you could just craft out of the box But any specific planet you are most likely to see it? I hear there is to many deserts to deal with and then the is rare things like pirates florins and humans why they so rare I understand like they aren't the normal but jesus it's like they all filled there plant homes with lava and jumped in in fact I saw a guard flower full of lava and guards where swimming in it at that point I asked just how stupid are florins? it's like lol and then there was a merchant in a box of leafs with lava all around and for floor a way to get into lava if crouch jumped down I think as a species in star bound it's a miracle they even made space faring. But as for humans what the giant didles you'd think every 3rd planet would have a base full of them. I won't argue they need to make villages less spawning but god I've seen more avains apex and robos then I have idiot flowers and humans
Funnily when I was still in school I was going for the job of making games at the start I was driven and my true ability came out I spelled/copied the book word for word it was so well done and organized that no one could believe I did it for how neat it was just shows how lazy and uncaring of your opinions I am.
I wasn't plagiarizing you ingrate we where told to copy the book to make the thing maybe you should learn about school a little better.
TShinzon updated XS Corporation Mechs with a new update entry: Update 1.03 - New mech: Pirated Rho Mech Tech! Read the rest of this update entry...
Update Y u do dis Figured it out. You have two "xsm_crosshairblue" projectiles, one in \projectiles\xsm_crosshair and the other in projectiles\xsm_crosshairblue.
That happens if you overwrite the xs_mech folder with the new version, instead of deleting the old version first, so it just merges everything instead of getting rid of stuff that was removed in the new version. Glad you got it figured out!
I just created the Rho mech today and was having a blast only to log on here and see that there is a the new Pirated Rho! Looks like I'm in for even more fun. This is top notch stuff!