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Outdated XS Corporation Mechs 1.05

Adds more mech tech!

  1. TShinzon

    TShinzon Subatomic Cosmonaut

    TShinzon submitted a new mod:

    XS Corporation Mechs - Adds more mech tech!

    Read more about this mod...
  2. Xentonic

    Xentonic Subatomic Cosmonaut

    Why am I posting this an not downloading yet?
  3. ssthehunter

    ssthehunter Void-Bound Voyager

    Might want to check what tech you put it under. I have the robo crafting table (new character just for this mod) and I see nothing.
  4. Cipherstar

    Cipherstar Scruffy Nerf-Herder

    Adding to my alerts in the hope of a T10 version eventually.

    Downloading anyway because It's still be fun to play with, even if I can't use it seriously.
  5. TShinzon

    TShinzon Subatomic Cosmonaut

    Hi there ssthehunter, are you sure the mod was installed properly? I just made a new character with a fresh install and was able to see the schematic. Make sure when you install that you extract the mod_xsmech folder into your Starbound/mods folder, and not the entire archive XS_Mech_Pack_v_1_0. Let me know, thanks!
  6. Xentonic

    Xentonic Subatomic Cosmonaut

    Why do I have feeling that Tiy may visit you in the future?
  7. ssthehunter

    ssthehunter Void-Bound Voyager

    Found the problem, corrupted file.
    the .recipe file was corrupted mid transfer.

    Edit: ok, so I finally got the file to work.
    Realistically, I would say that this mech is good for up to threat 7 planets.
    It has very good miniguns and it has a great secondary too.
    Over all, you did a great job.
    Last edited: Jan 30, 2014
    TShinzon likes this.
  8. Xentonic

    Xentonic Subatomic Cosmonaut

    I can't wait to see the next mech :O
  9. SuperMandrew

    SuperMandrew Cosmic Narwhal

    Excellent looking mech - this is what I expected mechs in Starbound to be like. Great job!
    TShinzon likes this.
  10. Evilgoodone

    Evilgoodone Gotta Catch 'em All! Mk.2

    Awesome mod. I made short showcase video on it, hope you don't mind:
    TShinzon and naithaan like this.
  11. nicaroso

    nicaroso Void-Bound Voyager

    One little snip on an awesome mod, i would like it if the secondary, when fired, launched the grenades down after they dispersed, adding to the bullet hell. I know how to code, so im gonna try to mod it, and then post the file so you know what i mean. Love it though (Nevermind. I suck at coding)
    Last edited: Jan 31, 2014
  12. naithaan

    naithaan Zero Gravity Genie

    What an awesome mod cant wait for more from you!!!
  13. Xentonic

    Xentonic Subatomic Cosmonaut

    Only so heres an issue:
    It seems the hover is a bit sensitive and sometimes while jumping it will hover instead of making a normal jump.

    Pet Peeve:
    The grenades are not aim able D:
  14. naithaan

    naithaan Zero Gravity Genie

    Yeah maybe make lock on grenades o_O?
  15. Xentonic

    Xentonic Subatomic Cosmonaut

    I don't think that is possible. I would rather be able to aim the grenades at different arcs.

    But other than that keep up the good work man! Cant wait to see more!
  16. naithaan

    naithaan Zero Gravity Genie


    Im not the dev xD But I like the way your thinking with the mod hopefully they notice your suggestion

    As always stay classy
  17. jura7

    jura7 Aquatic Astronaut

    Hey, TShinzon

    Your mech mod is great, excellent design and animations!

    Please, add armor points attribute, i think we need some protection.
    Maybe it can be editable in tech config in mod folder.
  18. TShinzon

    TShinzon Subatomic Cosmonaut

    Hey all, thanks for the kind words!

    I'd love to add armor points with the mech, and an oxygen breathing system. But so far I have not had luck adding this, hopefully there will be a way to apply status effects in .tech files or lua script later.

    I will consider making the grenades more aimable, it might be possible but a little tricky. We'll see.
  19. jura7

    jura7 Aquatic Astronaut

    I do like how canon's grenades make splash damage to the ground. (like cluster bombs)
    They act like artillery fire, while twin chainguns pins down the targets.

    How about adding rockets, plasma/ac, gauss or laser cannons?
    Continuous beam of laser is a problem for starbound's engine?
  20. naithaan

    naithaan Zero Gravity Genie

    oooooooo that would be awesome!

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