Sorry my english I explain. well to craft XS Pirate Rho Mech we need "original" Rho mech. I mean that tech-card. But each time when i craft original XS Rho mech card game count it as "quest complete" and card of RHo mech disappear from inventory and ..that all. I can' carft Pirate version cause original is disappear.
1. Unpack mod_xsmech.modpak, put contents into new folder, put that folder into \mods (remove mod_xsmech.modpak from mods folder - you dont need it anymore) 2. Go to \Starbound\giraffe_storage\mods\(how you named unpacked mod)\tech\mech\xsm_thetamech 3. Open xsm_thetamech.tech (Notepad++ recomended) 4. Find "energyCostPerSecond" and change it to whatever you like. Do not use negative numbers, though. I'll lead to crush. If you want mech to recharge energy it's done via .lua script. 5. For other mech's do similar things in relevant folders. Status effects in xsm_thetamech.tech do not work so don't try to change them.
hello is it normal for the xs r-03 Rho mech,xs r-11 Ronin Rho mech, and pirated rho mech to deplete your breathing?
Hey Starship! It would be good if the developers could use your ideas in the new version coming since they are on the works. Also, I suggested for them to use the mech features onboard a new feature customizable spaceship feature that can be upgradable. It would be amazing to use these creations onboard such a space ship with lazers and such for a multi-player session!
I really liked this mod. Many mods - just a rubbish and waste of time. In fact many of them is just a represent a way of Cheating ...that's very dumb and totally not creative. There was an interesting idea to extend the lot mechs, not bad considering implemented performance and appearance of mod in general. that's a pity that isn't fit for current version of game. I'm still waiting for the update ...
I really like if their was a placeable object of the mechs in a their rest states, it'd be nice if you could they were like in the back ground so you could walk past them in the foreground
apparently there is a script in the Spirited giraffe update that is making the mechs malfunction... they need to get on it and find whatever is causing the problem... i'd like to have my Theta Mk.X back... cause i kinda need it's Auto-Cannon for Mech wars.
The mod page says this is still in development. Is it being worked on for Spirited Giraffe? Because I used this in earlier builds and it was fun as heck to play with.
hey author show any signs of life , im worryed about mod's fate . just say " im alive " it were enough to prove you are actualy doing something. i launched this mod today on spirited ( just for fun i do same to old mods ) , somehow it worked but not without defects. Mehs drain energy even when you stand stil.