1. Please be advised of a few specific rules and guidelines for this section.

RELEASED Wulf's Custom Creatures v1.0.2

Customized spawntypes that use vanilla assets

  1. EclipticWulf

    EclipticWulf Scruffy Nerf-Herder

    Adds new monsters to vanilla biomes that use only vanilla assets to create.

    [​IMG]

    This means if you catch one then uninstall the mod, you will keep the monster forever, even if it is uninstalled.

    Please make sure to back up your universe folder before installing the mod, tutorials for this can be found online. You have been warned.
     
  2. EclipticWulf

    EclipticWulf Scruffy Nerf-Herder

  3. EclipticWulf

    EclipticWulf Scruffy Nerf-Herder

  4. Littlebat10

    Littlebat10 Aquatic Astronaut

    What are all of the creatures names?
     
  5. EclipticWulf

    EclipticWulf Scruffy Nerf-Herder

    I named them all (except the Bone Bird) and they're mostly portmanteaus.
    • Impish Batong
    • Abyssal Scorpion
    • Janther
    • Bomn
    • Crawein
    • 'Gholien
    • Cliesh
    • Eyefly
    • Ethnologic Slime
    • Orbling
    • Hive Fly
    • Scorched Automaton
    • Irradiated Automaton
    If you're wondering for /spawnmonster sake, it's not that easy. They're all custom monsters manipulating vanilla assets through their spawn types. So it's not as easy as the regular /spawnmonster gleap.
     

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