Discussion in 'Mods' started by taintedwheat, May 23, 2016.
Does anyone know how I can fix this?
Nope. I've also had the same problem, and it's been driving me nuts for the past few days.
when I run SMAPI it tells me Wonderfulfarmlife is out of date...which one might be up to date with game as of today???
@Tassii SMAPI's message should link to the mod compatibility list, where you can unofficial updates for outdated mods.
ok thanks.. and yes it seem to have worked!!! thanks
Ok, so this missing table piece was driving me totally out of my gourd, so I decided to figure out a way to fix it, even though it's a little odd. I copied the images from the wonderful farm life files onto the craftables.xnb image file in the place where the house plants are. So now, if you have the CJB item spawner mod, you can place an object in the missing space where the table should be. There are four, one for each season. Once you place it there, it'll look like the table is whole and you won't be able to walk through it because it's an object.
If you wanted the file to use it for the same fix, I included it here. The only thing is my craftables are an amalgam of different mods, including Eemie's dark wood craftables and kitty scarecrows, and the cute valley by Rosalie. I included the png too if you just wanted to grab the table pieces off the top and add them to whatever craftable file you like best. Hope it helps!
Link to Craftables.xnb: https://mega.nz/#!fcNygBiT!mo8itRiZhrmKijQlrUb4wewykKbqE5UNoO35DyytcVo
Hi there! This is a witty idea, but hope you don't mind me posting here about an issue. My SMAPI (v2.0) is requiring a value for the UniqueID and a value for the Build. I checked the manifest.json from the extracted files, it is indeed missing. Perhaps you could help me find a way to fix this? I'd really love to have it in my farm.
Hi there! This mod is super, super cute, and I would love to use it, but I'm having trouble figuring out how. I don't seem to have a 'contents' file, just manifest - and it didn't update when I loaded my game once, and then quit. Could you advise?
@hopieluff @p_pmint3 Try using this unofficial update instead. You can just unzip it into your game's Mods folder to install it (requires SMAPI).
can someone tell me how to get rid of the shipping box lid in the xnb version of this cause i just cant seem to figure it out.....
Move the shipping bin lid isn't working right now. Hopefully something like this can be made into a content patcher mod or updated. Otherwise, we're just out of luck for now.
I made a cursors.xnb file last year that completely removed the shipping bin lid.
I turned it into a Content Patcher file for you, @Nunah, and @Pururinm.
Thank you so much @hwayunhae!
Me too. This dog is adorable and I would really like to use it. Please link
Does this mod still work? If so, could someone help me figure out how to install it? Main post is kinda confusing...
any way it would be possible to make a cp of the doghouse/mat only?
Technically, yes. But it would require a full replace of whatever farm map mod you were using, as you'd have to use them as their own tilesheet. There's no way to only alter just that area of the map with CP.
How to run on the current version of the game?
So sad it didnt work anymore. It would be great, I would love to have some of the features in my game as the grill area and specially the pet area!
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