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With which game would you fuse Starbound?

Discussion in 'Starbound Discussion' started by Brassqund, May 21, 2014.

  1. Brassqund

    Brassqund Hard-To-Destroy Reptile

    Note: the point is not to be possible or not to be put in game.
    It is just for the pleasure to imagine fusion between games

    Spore.
    You would had the ability to do terraforming like change colour, the base structure (change the generation of the planet), temperature, humidity etc.
    Some would need particular technology and/or pixels and/or resources.

    Some of the planets would had life, but other wouldn't until you put some on it.
    (create a atmosphere, change the temperature, put captured monsters, trees etc...)
    Like in spore, you would be able to colonize those planets with some people and stuff...
    making a little empire.

    You could also create alliance with other empire, be in war with them(on ship AND on planets as your character)... Empire with same race would be more easy to be ally with
    when natural enemies would take more work. (too bad for the floran :rofl:)

    Also, you would be able to create new monsters...
    let them wild or use them for food, pet, combat unity...

    Sure, we could still explore and create... like starbound :p


    Kebal space program
    You crash on a planet and you have almost nothing left of your ship, only some basic parts.
    Using that and the stuff you can find on the planet, you had to make a new ship and
    make it to planet the more close.

    After multiple try and fail (a fail = return to "before the launch")
    of making a good space ship and to control it, you are able to go to the next planet...
    where you can get even more stuff, unlock new technology.

    Like in kerbal, you need to create your own spaceship and every aspect of it...
    and you also control when you are in space and everything.

    And you? What game would you fuse with Starbound if everything would be possible?
     
  2. extremist

    extremist Existential Complex

    Some sort of 3D exploring, would love to just have a feeling like minecraft, but instead of pixel/voxel I'd want a entire 3D universe.
    Also a 3D character and buildings.
    That'd be so awesome. :love:
     
    Last edited: May 21, 2014
    Brassqund and The | Suit like this.
  3. penguin055

    penguin055 Pangalactic Porcupine

    I would choose Spore. Terraforming sounds really fun.
     
    Jonesy, rhomboid and Brassqund like this.
  4. The | Suit

    The | Suit Agent S. Forum Moderator

    Rim World.

    Because you create thriving community, defend it from invaders, and art is also done by Rho
     
    Jonesy, khalismur, rhomboid and 2 others like this.
  5. cooltv27

    cooltv27 Heliosphere

    someones got to say it right?
    not because its so similar but, terraria, mostly the completeness of terraria and the diversity of viable play styles (melee ranged magic or summon) and the progression update to starbound
    basically there would be several ways to progress (starbound) and several ways to do each of those ways (growing rare crops vs mass producing common ones, or being an interior design expert or just building the shape of the room)
    would be a pretty sweet game with so many different ways to reach the same goal, or possibly not the same goal
    for combat you could defeat a major threat to your people, where as for farming you could become known through the universe as a master of gardening.
    so I would take many of the good aspects of starbound and many of the good aspects of terraria to create a better starbound
     
    Jonesy, MikEeee, LastDay and 2 others like this.
  6. reversePsychologist

    reversePsychologist Scruffy Nerf-Herder

    Dark Souls

    Everything's trying to kill you and deals way more damage than the amount they deal now

    Cannot warp back to ship unless directly under the spawn point: only to campfires that you didn't place and never in presence of mobs

    NPCs betray and backstab you, nowhere is safe

    You die and lose ALL of your pixels and only have one chance to retrieve them

    You die and your "portable beacon" breaks and needs to be repaired, while broken you can't invite your friends to play

    People invade your ship and beat the shit out of you at random times

    The fun never ends
     
    Casmyr, Nadroz, MikEeee and 10 others like this.
  7. Aphrodonis

    Aphrodonis Sandwich Man

    any roguelike games
     
  8. Brassqund

    Brassqund Hard-To-Destroy Reptile

    That's the more close I find:
    http://community.playstarbound.com/index.php?resources/survivalist-mod.1022/
    More difficult monsters, more slow progress (you need to do a lot of stuff before having the crafting table),
    you lose a lot more point at each dead, you need to kill a lot of monster to get stuff and a lot more.

    But I agree with you... I love difficulty :p
     
    ponoveave likes this.
  9. Serenity

    Serenity The Waste of Time

    I would fuse it with fuse.
     
  10. M C

    M C Parsec Taste Tester

    monster hunter.
     
  11. Pseudoboss

    Pseudoboss Spaceman Spiff

    Hmm. . . Super Metroid. The desolate atmosphere, variety of environments, level and enemy design, nifty abilities and metroidvania style would be so effing awesome in Starbound. Probably a better fit would be Castlevania: SOTN. Both of these have much smoother and tighter controls than Starbound had last I checked.

    Another would be Dust: An Elysian Tail, the style of that game, the sound and really fucking cool mechanics in Starbound would be a nice mix.

    In a similar vein, Bastion would be a useful mix, especially with the relatively balanced weapons Most of the game can be accomplished with your favorite weapon set without much trouble, mix that with Bastion's upgrade mechanics, style and awesomeness, you'd have a nice game.

    Ikaruga is stretching it a bit, but I think that it would bring in some much-needed non-bullshit mechanics and a superb level of intensity and brevity for fights. There's probably a much better example, but that was the first one that popped into my head.
     
    Last edited: May 21, 2014
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  12. janusforbeare

    janusforbeare Phantasmal Quasar

    The Witcher.

    It'd basically still be Starbound, but everyone would get naked all the time. Always.
     
  13. DapperPessimist

    DapperPessimist Big Damn Hero

    Starbound + Dwarf Fortress = Starfort
    "Landed on a world yet to be settled. Start your journey with a small team, each member having a set of varied skills. You must lead your team to build a fortress and stay safe from penguin space pirate attacks. You might not last a year, but there are infinite planets to start over on. Start stranded, end as a civilization. STARFORT."
     
    rhomboid, krylo, Cardbo and 3 others like this.
  14. Madzai

    Madzai Phantasmal Quasar

    That would be great! But to do it for real you need capitals from, let;s say EA, combined with best "open minds" of indi development. If you use only capital you probably get just an empty beautiful shell, "open mind" alone leads to almost unplayable, buggy, never finished products on Greelight.

    As for me i want to merge SB with Edge of Space and SB own mods like Industrialisation, Star Foundry, Frakin' Flora and such. More sci-fi and technology, toss away all retrograde stuff! (And no, glitch aren't retrograde, they are fine). And like cooltv27 said, Terraria style progression would be nice.
     
  15. Arylin

    Arylin Subatomic Cosmonaut

    Don't Starve and its DLC, Reign of Giants. The addition of their mechanics would be interesting.
     
    Brassqund and Madzai like this.
  16. Ramones_fan

    Ramones_fan Pangalactic Porcupine

    port royale's trading and ability to produce goods while you are away, where certain planets have certain goods and others want them, but not unlimited amounts, supply and demand.
    for example you might be able to set up a trade route between several planets in a system and then program a drone ship to make the run to bring in needed goods and pivels. also warehouses to store things would be nice.
     
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  17. janusforbeare

    janusforbeare Phantasmal Quasar

    I actually never liked the hectic pace of DS. It's another school of survival game entirely, one where the clock is more dangerous than the environment. I much prefer Starbound's focus on relaxed exploration and construction to Don't Starve's constant scramble for survival.

    If I was to answer seriously - the Witcher suggestion may have been a little tongue-in-cheek - I could see the game becoming more interesting if some Mount and Blade faction/political mechanics were added to the mix. Start with a handful of factions vying over the galaxy, allow the player to join them or build up a new one from scratch, and focus the construction aspect of the game on the player's own holdings (ships, capitals, colonies, etc.) There aren't nearly enough games that bridge the gap between strategy and other genres (M&B and CKII are notable exceptions) and it's a damn shame.
     
    krylo likes this.
  18. Jonesy

    Jonesy Sarif's Attack Kangaroo Forum Moderator

    Mass Effect. Strong choice and consequence. Deep lore and storytelling. Likeable and well-rounded characters. Morality system. Ability to romance Avians.
     
  19. Gunslinger

    Gunslinger Existential Complex

    Freelancer/Privateer games. Maybe a bit FTL (with more crew management)
    Travel the universe in your ship, engage in space battles, buy and sell commodities. Take multi-step-assignments which take you from one planet to another. Have some more space battles. Become a pirate, become a trader, join the USMC. Buy stuff for your ship. Not enough space for stuff? Buy another ship! Go on deep-space expeditions. Get ambushed by pirates. Engage said pirates in a space battle with your trusty crew which you hired at a deep-space trading post/desert planet/restaurant at the end of the universe.
    Care for your crew. Give them clothes that fit their unique abilities. Cry if one of them dies. Have a grumpy doctor, a psychotic engineer and a pilot that wears khaki pants and a USMC cap.

    I guess you get the idea..
     
  20. Zody

    Zody Weight of the Sky

    Dwarf Fortress.
    Best procedural generation ever conceived by man.
     
    Regal Kain likes this.

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