Greetings investigators, Part two of the weekly work-drive! Today I've been working with Joe on the levels, NPCs and animations. If there's no Dev Blog tomorrow it's because I'm taking the day off to recover. Today's progress: Imported and tested several new investigator animations. (Joe) Progress made on one of the tilesets. (Joe) Improved the NPC and cutscene systems, adding new features. Added two new rough cutscenes. Improved and polished 1 cutscene. Added 6 NPCs to the game. Tested and improved their dialogue. (Joe) Several minor bugfixes and improvements to the level flow. Fixed several branching dialogue errors. Progress on a major cutscene. Added new branches, fixed linking errors, not to mention a little tidy and polish! Thanks for reading!
Thanks for continuing with these. Although you think that not many people see them, there are quite a few that look at them without an account, like me. I've been here since the beginning but only made an account now.