Dev Blog Witchmarsh: Daily Update #71

Discussion in 'Developer Updates' started by Flapdoddle, Jul 17, 2018.

  1. Flapdoddle

    Flapdoddle Witchmarsh Developer

    Greetings investigators!

    This week I'll be focused on populating the game world with events; mostly loot containers, but there will be a few secrets as well.

    As a reminder, secrets are objects which are hidden in the scenery, and uncovered using your party's Search skill. These can be traps, hidden loot stashes, or enemies.

    [​IMG]

    Today's progress:
    - 3 Secrets added.
    - 1 New enemy added (needs polish, but all the anims and functionality is there).
    - 8 new items added (rough functionality, needs tweaking).
    - 2 maps populated with loot, books, NPCs and readable objects (monuments, etc).
    - Lots and lots of tileset pieces converted into objects which could be looted (for future use).

    Phew.

    Thanks for reading!
     
      Last edited: Jul 17, 2018
      Tsuruda likes this.

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