Greetings Investigators! Loads of progress made today, fixed some bugs with the dialogue system and start and completed the cutscene system. Cutscenes were significantly easier than I imagined. Today's Progress: - Started and complete cutscene system. - Implemented the new dialogue system almost everywhere. (at least one case where I didn't, possibly more I'm unaware of) - Started and almost finished the crypt boss opening cutscene. (basically done, the boss just refuses to look left during it though) - Bug fixes and tweaks. If you have any question about today's work or Witchmarsh in general, feel free to ask below. Thanks for reading once again!