Dev Blog Witchmarsh: Daily Update #6

Discussion in 'Developer Updates' started by Pirate-rob, Nov 30, 2017.

  1. Pirate-rob

    Pirate-rob Phantasmal Quasar

    Greetings Investigators!

    Loads of progress made today, fixed some bugs with the dialogue system and start and completed the cutscene system.
    Cutscenes were significantly easier than I imagined.

    Today's Progress:
    - Started and complete cutscene system.
    - Implemented the new dialogue system almost everywhere. (at least one case where I didn't, possibly more I'm unaware of)
    - Started and almost finished the crypt boss opening cutscene. (basically done, the boss just refuses to look left during it though)
    - Bug fixes and tweaks.

    If you have any question about today's work or Witchmarsh in general, feel free to ask below.
    Thanks for reading once again!
     

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