Dev Blog Witchmarsh: Daily Update #59

Discussion in 'Developer Updates' started by Pirate-rob, Mar 28, 2018.

  1. Pirate-rob

    Pirate-rob Phantasmal Quasar

    Greetings Investigators!

    Been working on talents since last week, trying to convert them to a better system, while making sure character select still works. Since Joe's added quite a few Talents already, I've been slowly converting them to the new system.

    Today and previous few days' progress:
    - Upgrading and converting Talents.

    Thanks for reading, hope to see you again soon!
     
    • Pruina_Umbra

      Pruina_Umbra Void-Bound Voyager

      0.0 ok I was wondering if you guys could or are planing on a talent that could make your mana be like a shield protecting you health for as long as you had mana, though any damage would drain that much mana?? Like I love the idea of being kinda tacky through a cost of the thing that allows you to use spells.
       
        Tsuruda and Flapdoddle like this.
      • Flapdoddle

        Flapdoddle Witchmarsh Developer

        Reminds me of the old Arcane Mage ability in World of Warcraft! We might include something like that, yes!
         
          Tsuruda likes this.
        • Tsuruda

          Tsuruda Title Not Found

          Tank Scribe build incoming.
           
          • rustphoenix

            rustphoenix Void-Bound Voyager

            I imagine this might function well as an ability instead, kind of like the "Quen" sign in The Witcher
             
              Last edited: Mar 31, 2018

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