Greetings Investigators! Missed the devblog twice last week, whoops. Thought I may as well post them today. Thursday and Friday's progress: - Snare status effect added. - Slow status effect added. - Blindness status effect added. - Nausea status effect added. - Various tweaks. Thanks for reading, sorry for the late update!
"Nausea"? That's somewhat new. Will it be a simple stat debuff or are you playing around with some novel effects for your status ailments? Also, it would be very funny if specific characters became nauseated by motion sickness (while on ships, trains and the like).
Nothing that novel for now. It reduces your chance to hit, and maybe later on we'll make it affect things like critical failures on thrown bombs and such.