Dev Blog Witchmarsh: Daily Update #52

Discussion in 'Developer Updates' started by Pirate-rob, Feb 28, 2018.

  1. Pirate-rob

    Pirate-rob Phantasmal Quasar

    Greetings Investigators!

    Missed the daily update yesterday even though I worked on the game, whoops.

    Yesterday's Progress:
    - Worked on accuracy evasion more.

    Today's Progress:
    - Made the shooting AI be less afraid of holding their ground.
    - Beserker AI which only fights melee unless it physically cannot.

    Thanks for reading!
     
      Tsuruda and Flapdoddle like this.

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