Dev Blog Witchmarsh: Daily Update #46

Discussion in 'Developer Updates' started by Pirate-rob, Feb 8, 2018.

  1. Pirate-rob

    Pirate-rob Phantasmal Quasar

    Greetings Investigators!

    Sorry there haven't been many updates lately, due to many unfortunate circumstances, I've been unable to work on the game. Hopefully that'll be fixed soon.

    Today's Progress:
    - Added more functions to dialogue boxes.
    - Worked more on the beach cutscenes.

    Once again, sorry for the lack of updates, thanks for reading!
     
      Captain Rage and Flapdoddle like this.
    • Flapdoddle

      Flapdoddle Witchmarsh Developer

      Welcome back, Rob!

      Although I didn't get around to posting a dev blog the past few days, myself and Joe have been working on:

      - Cutscene, dialogue, NPCs.
      - Polishing the beach environments.
      - New interactive props.
      - Started the game's PDF manual.

      Well, back to it! :)
       

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