Dev Blog Witchmarsh: Daily Update #41

Discussion in 'Developer Updates' started by Flapdoddle, Jan 24, 2018.

  1. Flapdoddle

    Flapdoddle Witchmarsh Developer

    Greetings investigators!

    Not a great deal to report, just more conversion of scripted scenes into in-game files.

    My focus has been on a 3-part cutscene which alters depending on your team composition and past choices. The sequence also features 3 set NPCs you can interact with, plus 6 random ones, only 3 of which will be appear in any given playthrough. A little complex, but it's a major scene and one which will hopefully provide a good amount of replayability.

    I'm aiming to finish all of the dialogue components for this event by Feb 1st.

    Today's Progress:
    - (Major cutscene) 4 of the 9 minor NPCs converted. Roughly 50% done with their dialogue.
    - (Major cutscene) 1 new dialogue sequence.
    - Story Overview chart updated.

    Thanks for checking in. :)
     
      Tsuruda likes this.

    Share This Page