Will there be a hardcore mode for this game?

Discussion in 'Starbound FAQs, Q&A, and General Help' started by V For Vendetta, Apr 18, 2013.

  1. V For Vendetta

    V For Vendetta Scruffy Nerf-Herder

    And if so, will it contain both the Temp. and hunger meter by force, or will it be a check-box type of thing? I was just wondering, because I would like to start a hardcore character for the first time in a game. I never liked the thought of losing a character from a death, but in this game I think it feels more natural to fear death, rather than embrace it and respawn.
     
    Immortal, DrLeonSisk and FrozenFlame like this.
  2. FrozenFlame

    FrozenFlame Giant Laser Beams

    To me I feel the same way. Hunger and Temperature management makes the game more in-depth for me. In ALL I mean ALL games that allow me to change my difficulty, I would always go the hardest or a step below it, and basically just deal with it. I want a challenge. (Although having your backpack filled with food and like 6 bottles of water just to survive a single day trip, no. Hunger/thirst should drain in a considerable rate.

    HOWEVER,
    Uhm yes, I think more options and absolute control make any game better. So I like this idea too for the other players who doesn't want a "hassle"
     
    Fantabulor likes this.
  3. orb_outrider

    orb_outrider Big Damn Hero

    Permadeath adds more excitement to a game. Makes it feel more alive in a way.
     
  4. DakoShark

    DakoShark Pangalactic Porcupine

    I am really hoping that survival difficulty and combat difficulty are separate. x.x I hate having to go on hardcore just to get the hardcore survival aspects, and usually perma-death.
     
  5. LeJon

    LeJon Space Spelunker

    Survival difficulty would be cool.

    Losing some items when you die makes the game more fun!
     
  6. Autzome

    Autzome Black Hole Surfer

    i'm sure there will be a character mode that deletes the character. but for hardmode? er...level cap planets will always be difficult, no matter what armor or items you have.
     
  7. TheHusky

    TheHusky Big Damn Hero

    I can see this being a fun feature. Something to challenge yourself past end game and just space legos.
     
  8. Arch-Mage Zandor

    Arch-Mage Zandor Space Kumquat

    level 100 planets will always be difficult, no matter what gear you have
     
  9. TheHusky

    TheHusky Big Damn Hero

    And with the creeping feeling of death following your character it will be even more difficult.
     
  10. Jonesy

    Jonesy Sarif's Attack Kangaroo Forum Moderator

    If there were such a mechanic, it would probably be optional. Players should be allowed to choose whether or not they want to use these things. In any case, I know that there is already optional hunger and temperature, but beyond that I'm not sure.
     
  11. Zair

    Zair Scruffy Nerf-Herder

    I save hardcore-type modes for offline characters only, after being screwed out of too many Diablo II closed realm characters by internet hiccups.
     
  12. stevefox74

    stevefox74 Subatomic Cosmonaut

    If starbound has more flexibility in terms of character maneuverability, I'll totally try out the hardest difficulty the instance beta come out.
     
  13. Immortal

    Immortal Pangalactic Porcupine

    If there's a permadeath hardcore mode I'll probably try to reach the "level cap" (aka. "item-cap", really) in vanilla mode first, figuring out all the important stuff along the way.

    Hardcore mode really would be a neat addition but I figure it's advisable to learn the ropes with a respawnable character before you go badass.
     
  14. V For Vendetta

    V For Vendetta Scruffy Nerf-Herder

    I say, "BE A MAN!" and do it right from the start! Nah just kidding, that's probably a better idea, but I'm going to play on the hardest possible mode. If I don't play on the hardest, I think it wouldn't feel right.
     
  15. Immortal

    Immortal Pangalactic Porcupine


    I remember thinking that to myself when I replayed Bioshock 1 in preparation for Bioshock infinite and then I got my ass handed to me.​
     
  16. Naupz

    Naupz Void-Bound Voyager

    I usually make one of each character, then level/progress them in parallel. I can learn bosses on softcore, and once I feel like I can do it with few screw ups I head to hardcore and go at it.

    Doesn't always work though X3
     

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