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Why does this keep happening?! Wires keep reseting!

Discussion in 'Starbound Discussion' started by Shasow, Dec 26, 2013.

  1. OobleckTheGreen

    OobleckTheGreen Space Kumquat

    I'm having the same problem. I have a series of defense turrets all linked to a single console so I can turn them on and off. This works perfectly fine and I never lose any of the wiring. However, I decided that in addition to my manual on/off for the turrets, I'd create a light sensor circuit that turned them on automatically at night. The wiring for the circuit itself works just fine, BUT, the output from the circuit to the series of turrets disappears every time. So, it seems that there is either a bug or limitation to the number of redundant connections a single item can have from multiple external controllers?
     
  2. Aethilion

    Aethilion Void-Bound Voyager

    Happens for me too. It is weird as i can“t find a rule when and what wire gets deleted. At first i thought something like a max of total wires and a max of wires on one in/out. But after traveling a bit to other planets and coming back to my homeplanet more and more wires got deleted until nearly none were there ( for the screenshots i reproduced it ).

    [​IMG]
    after going to my ship for a few seconds and coming back :
    [​IMG]



    I also tested it with fewer wires on my ship.
    [​IMG]
    after quite some time on planets (a few min)
    [​IMG]

    Does everybody have this Problem or just a few?
    Maybe its important to check in wich mode it occurs (if not both).
    The tests i made there were on a local hosted server but i played alone on it.

    I would also like to know if someone knows kind of a hotfix or mod for it. I liked my automatic enemy alarm and kill system ;).

    Greetings, Aethilion
     

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