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Where is the SCIFI in this game? (And I want a molten core)

Discussion in 'Starbound Discussion' started by stray cat, Dec 5, 2013.

  1. stray cat

    stray cat Space Hobo

    I have the STEAM version
     
  2. IPlayVideoGames

    IPlayVideoGames Orbital Explorer

    Steam as in the software delivery platform? Or Steam as in industrial revolution steam powered machinery version.
     
    monsterfurby likes this.
  3. jrgroom09

    jrgroom09 Title Not Found

    Um, it seems that one went straight over your head. He was being sarcastic.

    More to the point, I'm having difficulty understanding what this thread is really about? Are you mad about the supposed lack of Sci-Fi? Or the difficulty?

    Or is it that everyone seems to disagree with you?
     
  4. Nulltimate

    Nulltimate Void-Bound Voyager

    I understand that you're frustrated. But to get furious about something like that in the Forums is just a wasting of time, you stated your Point in a horrible manner. Starbound is out for like 20 hours? Not even a Day and changes may appear quicker then you think.
    If you're unsatisfied then leave the Game be and come back when its complete and THEN you can complain about it. Also I would like to show the "How's Beta going to Work" Post:

    Progenitor

    Stage 1 will be move at a breakneck speed. This will be the buggiest and busiest stage of the beta. A bunch of unfinished features will be disabled whilst we finish them up. Updates will come thick and fast, sometimes as often as multiple updates a day.

    If you choose to take part during stage 1 you should expect bugs, lots of balance changes, you shouldn’t get too attached to your character or universe as we may make changes that require you to start from scratch. You should expect the game to be broken at points as we make sweeping changes but you’ll get to enjoy exciting new content added constantly. The engine won’t optimized during this stage of the beta so performance could be poor on some low end machines.

    You’ll get to see a bunch of ‘behind the scenes’ content at this stage and provide feedback during this crucial period.

    DO take part in this stage if:

    - You enjoy testing buggy and unfinished code

    - You enjoy providing feedback

    - You want to leave your mark on the game

    - You just can’t wait any longer

    DO NOT take part in this stage if:

    - Bugs infuriate you <----- expecially this one

    - You don’t like spoilers

    - You can’t stand losing your save

    - You want the full Starbound ‘experience’ the first time you play. <------ and this one


    I for myself enjoyed the Game till now, and i will coninue to. After i have a full Set of good or extraordinary Armor i will know that it was accomplished and not just given by the Game. Also to fly to other planets is also something you'll have to earn i suppose.

    Btw.: Sorry for my English, not my nativ language. I know it sucks at some points...or generally: it sucks :rofl::rofl::rofl:
     
  5. Monkeybiscuit

    Monkeybiscuit Phantasmal Quasar

    Sci-fi isn't always lightsabers and laser guns. It's the setting and subject matter which makes something sci-fi or not. Not what type of weapons and armour the protagonists are using.

    But each to his own.
     
  6. rammur

    rammur Aquatic Astronaut

    Know what im seeing? People are buying the game and just bum rushing through it like a normal game like they are in a big rush to beat it or something,people who rush this kind of game are not playing it right ive yet to get to the boss guy im in no hurry already have a huge base of operations im fully decked out in what i can wear at the moment.And btw you are not restricted to the first planet during the tutorial quests chop a ton of trees down use the wood as fuel and just planet hop till you find the ore. Its easy.
     
  7. AlMcFly

    AlMcFly Subatomic Cosmonaut

    ^This. We shouldn't fuel the flames of negativity. If OP was legitimately wanting help, he/she would have been courteous in asking. Instead they chose to flame and try starting a negative argument, because that was his/her goal.
     
  8. hunvagy

    hunvagy Scruffy Nerf-Herder

    It's not a design flaw, it's how this genre works. Every sandbox survival game makes you do that. The UFO disappearing is called de-spawning. You might have heard of it, it's quite a frequent term in gaming. As for the forums filling up, people should learn to read. You are telling people to suck it who didn't just appear out of thin air on the 4th of December, hammering the table wanting ze game naoooo or they kill a puppy every minute. They have been following this game since it has been announced two years ago. They are informed, unlike the people flooding the forums with valid and not so valid responses, not having an idea what they bought. This was always to be a sandbox survival game, where you walk through the progression from pirmitive to hi-tech. The science fiction part of it is that it is in an undisclosed timeline, somewhere in the galaxy.

    If all your information is based on 4 screenshots then you bought the wrong game, especially in early access.
     
    Last edited: Dec 6, 2013
  9. Sollus

    Sollus Void-Bound Voyager

    A couple points for the OP to consider that may help:

    When we start the game, we're stranded. There are plenty of instances in works of sci-fi where someone is stranded on an undeveloped planet and need to rely on primitive methods to escape.

    A good example - there's an episode of Next Gen where Geordi gets left behind on a very crappy planet and to make matters worse, falls into a pit. He uses his phaser to create a mold in the rocks in the shape of a (wait for it) .... pick! Then he melts some ore he sees in the rocks, pours the molten ore in the molds and creates two picks so he can climb out.

    Another thing to consider is that it wouldn't make much sense if every planet in the game was covered in high-tech sci-fi looking bases and robots. If anything, realistically most of the planets should be undeveloped, and from what I understand, in Starbound, some planets (high tier I think) are covered with cities of high-tech stuff, while some have a mix of both, and many others (like the one we start on) are undeveloped. Sounds pretty realistic to me.

    The only point I would somewhat agree with is that I'm not crazy about the Pokemon-looking aliens (when I think of a hostile alien, I think of a face-hugger or something along those lines), but it's not as if every enemy in the game is like that. There are also military looking agents dressed in black, robots, etc. Also perhaps this could eventually be modded or even have another pass by the devs themselves.
     
  10. Zair

    Zair Scruffy Nerf-Herder

    Credibility lost here.

    The entire point of the beta phase is to find stuff that doesn't work properly, i.e. bugs, balance issues, anything poorly designed that could really use a touch-up. At this point YOU ARE A TESTER, not a player.

    Most times, in the software world, beta products have extremely limited circulation and testers must either apply or be randomly selected from a candidate pool. People in the beta pool are given copies to test completely free of charge. Steam Early Access titles are a bit of an odd evolution on that - in return for your preorder money, you are added to the tester pool. There are giant warnings plastered EVERYWHERE, not just by Chucklefish but by Valve as well that all Early Access products are still in development and THERE WILL BE BUGS.

    P.S. People who do sign up for betas DO do it for the glory of found bugs. Some particularily spectacular ones can go on to make their testers famous and gain infamy and cult status in their own right. (see the 'skiing' phenomenon in Tribes)
     
  11. hunvagy

    hunvagy Scruffy Nerf-Herder

    It would not be a problem, if he would be pointing out true bugs. But all the OP is doing is considering the style of the sandbox survival genre a bug, because he has to spend time mining. And complaining that there's not enough space stuff in the first tier of a game with 10 tiers.
     
  12. Zair

    Zair Scruffy Nerf-Herder

    Yeah, I know. I was telling him why his outlook is wrong. :p
     
  13. Phyrewall

    Phyrewall Pangalactic Porcupine

    This and so many other threads on the forum are filled with what tangentially amounts to:
    [​IMG]
    I hope you get my reference.
     
    VirlomiEntreri likes this.
  14. Linio

    Linio Big Damn Hero

    Still he has a point on the feeling of Terraria-like...
     
  15. hunvagy

    hunvagy Scruffy Nerf-Herder

    Maybe because it is supposed to be? I seriously doubt that people expected anything else but Terraria on a grand scale with a healthy infusion of minecraft and science fiction lore in higher tiers. If they did, they really missed anything that was said about this game in the last two years.
     
  16. Zair

    Zair Scruffy Nerf-Herder

    Something just occurred to me, actually.

    Thanks to Steam, people are seeing Starbound now who literally know nothing of the development the game's been going through all this time. Stupid me, I haven't been considering that.

    Not everybody who is in the game now is someone who preordered half a year ago and has been devouring every scrap of news. :p
     
    Witt likes this.
  17. Linio

    Linio Big Damn Hero

    I'm pretty sure people were expecting a Terraria like but not to do exactly the same (did you expect to go with a pickaxe dig some copper in a sci fi game?)
     
  18. hunvagy

    hunvagy Scruffy Nerf-Herder

    In the beginning? Yes. But also saw the sneak peeks and other stuff posted over the course of the development, like the mech, the digging machine that was up during the lifestream. And i'm not that rooted in western space opera sci-fi, to dismiss the possibility of more "primitive" implements being used in the setting. As I said quite a few posts and pages before, Starbound gave me more of a Star Ocean wibe then say Star Trek.
     
  19. monsterfurby

    monsterfurby Subatomic Cosmonaut

    Not sure I agree. It's mostly "Terraria-like" in the same way that Half Life is "Doom-like". It's in the same genre and camera perspective (2D side-scrolling sandbox survival), but I find the atmosphere in Starbound to be far different. It's focused more on immersion and exploration in the sense of inspiring a sense of wonder, while Terraria is more focused on the action-rpg aspect in terms of crafting new equipment and building up towards the next boss.

    Any before anyone says that this is bound to change: I hope not!
     

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