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whats the point of player killing weapons ?

Discussion in 'Starbound Discussion' started by Techkid, Feb 7, 2015.

  1. Techkid

    Techkid Subatomic Cosmonaut

    im a little annoyed because im having to not use the new weapons because most of them kill other players. Also I have found a bazooka from a random generated weapons mod(default game weapons just generated at random) I have and killed some1 accsidently. I would really like it if these weapons were fixed so I could enjoy the new weapons without the worry of killing some1.
     
  2. Jonesy

    Jonesy Sarif's Attack Kangaroo Forum Moderator

    Moved to General Discussion as feedback.
     
  3. TopazofLazuli

    TopazofLazuli Subatomic Cosmonaut

    Doesn't adding players to a party make them not take damage from your weapons? Haven't played co-op in a while so I don't remember how it was.
     
  4. RainDreamer

    RainDreamer Existential Complex

    Some weapons with explosive effect, like rocket launcher, kills everyone in its blast zone. Watch it.
     
    The | Suit likes this.
  5. Garatgh Deloi

    Garatgh Deloi Master Astronaut

    Whats the point? Hmm. Perhaps to teach you that explosives are risky if you dont know how to use them? Perhaps just chucklefish being evil? Logic/immersion? Who knows.
     
  6. Aeronaut

    Aeronaut Pangalactic Porcupine

    Rocket launchers having explosions that kill me is fine, but being able to damage/one-shot other players with one regardless of their PvP status needs to change. I accidentally killed someone in my party at some point.

    I feel the same way about the new staves, particularly the star orbs and the rift opener. Damaging me is fine, but damaging others is not cool if they're not in PvP.
     
  7. DivineMalevolence

    DivineMalevolence Big Damn Hero

    Becaussse Floran enjoy rocket feedback.
    Accidental self mutilation add fun to hunt.
     

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