Several disappointing moments in gaming I experienced a few. 1) Not so much a moment but more it's the ENTIRE game. Rise of the robots on snes, looked good visually at the time but the looks disguised repeative music and limited and clunky fighting, also a good number of foes were underwhelming design wise (enemy 1; fork lift. Enemy 2 another construction robot etc.) A prime example of style disguising substance. 2) The other was disappointment ending to two good games Digger T.Rock for nes which ends on a sequel hook cliffhanger (I hate them) and second was XGRA racing, the bike series for the last in their series was great, racing, your team prompting you to, themusic choice it had everything really. It was a cool and difficult game. Yet character endings were just few seconds of cgi celebration. This is nitpicking but I felt disappointed that a game that worked hard on it's gameplay offers very little in ending or desire to replay.