So far the file that he has for download only makes it about four or five times larger than the original ship file (depending on how much you fill it). So instead of the near instant beaming to my ship, friends says it might take up to a whopping second or two (pretty much not noticeable for the most part). The only thing I will say on the downside of the entire mod is that one of my friends told me he gets a tiny bit nauseated when we take off and land because of the tilting. It's apparently worse on the larger sized castle than a small spaceship. In case anyone was wondering and didn't read his thread, but this is completely compatible with any server, as it only modifies your shipworld file, no other alterations are needed. As for the suggestion he made of not going to large, that is if you are editing the actual building area ship size. As of right now, even though you cannot see it, there are invisible walls that touch the bottom of the meteor, up the sides where the dirt hits, and exactly one character tall from the wood platform on the middle spire. You cannot build outside of that area. I recommend grabbing some dirt and making a wall around the entire thing before building, so you can see exactly how much room you can work with. Also, the dead middle of the map is where you teleport in, in my case right above the loom and furnace. If you put any blocks there, you'll have to dig yourself out when you teleport back to your ship. I cannot wait to see what others create! Good hunting, and building to you all.