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RELEASED Weapons Addition 1.3.9.0

Your arsenal will broaden so much you won't be able to carry it all at once.

  1. SpazDiesFirst360.0

    SpazDiesFirst360.0 Phantasmal Quasar

    Hmm, I thought I fixed that. Will have to see what is causing this. I'm getting ready to release the next update sometime relatively soon, so the fix should be implemented at that time.
     
  2. SpazDiesFirst360.0

    SpazDiesFirst360.0 Phantasmal Quasar

    Very close to releasing 1.3.6.0! Just need to fix some tileset reference issues, and test some stuff out.
     
  3. SpazDiesFirst360.0

    SpazDiesFirst360.0 Phantasmal Quasar

    SpazDiesFirst360.0 updated Weapons Addition with a new update entry:

    Mission Update

    Read the rest of this update entry...
     
  4. SpazDiesFirst360.0

    SpazDiesFirst360.0 Phantasmal Quasar

    I have been thinking of adding halberds to the mod. If you have suggestions on this idea feel free to post them as long they follow the forum rules.
     
  5. SpazDiesFirst360.0

    SpazDiesFirst360.0 Phantasmal Quasar

    I am looking for some good randomly generated weapon ideas. Any suggestions?
     
  6. SpazDiesFirst360.0

    SpazDiesFirst360.0 Phantasmal Quasar

  7. SpazDiesFirst360.0

    SpazDiesFirst360.0 Phantasmal Quasar

  8. SpazDiesFirst360.0

    SpazDiesFirst360.0 Phantasmal Quasar

    Working on flails! A little game mechanic-y, but I am certain that I can make it work.
     
  9. Darkralts

    Darkralts Starship Captain

    I have a Problem, no unlock recipes linken for the neutron.. I need many recipes changed for WA in FU. for example the thechnetium
     
  10. SpazDiesFirst360.0

    SpazDiesFirst360.0 Phantasmal Quasar

    I got requests to make a non-FU version, so I may remove the FU requirement and make a FU "recipe activator" for the Particle Accelerator.
     
  11. Darkralts

    Darkralts Starship Captain

    I Have both mods, the problem is the neutron no activate recipes. U.u.
    will wait while unlocking experimental weapons, while you fix that

    Pd: a idea, Experimental hunting weapons for the elithian races mods? xD
     
    Last edited: Oct 30, 2017
  12. SpazDiesFirst360.0

    SpazDiesFirst360.0 Phantasmal Quasar

    Experimental hunting weapons doesn't sound like a bad idea, but I may need permission in order to do an elithian races weapon.

    I may not, but generally assume that you have to.
     
  13. SpazDiesFirst360.0

    SpazDiesFirst360.0 Phantasmal Quasar

    I'm thinking about splitting PAA from WA and making PAA it's own mod (PAA is the FU-reliant part of this mod) in order to make way for removing Frackin Universe as a requirement. Anyone against this?
     
  14. Darkralts

    Darkralts Starship Captain

    anyone have me the itemname for technium? I need for craft advanced circiut and no have the recipe for this u.u.

    PD: mi chararecter is buged for other reasons and delete :rofl: I remove this mod waiting for the fix I need the circuit for advance in my new char.

    a stuff to aggree: stackeables blueprints.
     
    Last edited: Oct 31, 2017
  15. SpazDiesFirst360.0

    SpazDiesFirst360.0 Phantasmal Quasar

    I am currently planning on removing the technetium requirement and stack-able blueprints. I thought they were stack-able and I found out the hard way through casual play :(.

    As for the technetium, the itemname is paa_technetium.
     
  16. Darkralts

    Darkralts Starship Captain

    thanks for thee reply, but I wait the fixed version.

    other idea for stuff: experimental catch weapon: can fire bug nets in main hit, fish nets in special, to capture bugs and fishs? e.e
     
  17. SpazDiesFirst360.0

    SpazDiesFirst360.0 Phantasmal Quasar

    Experimental bug net and fishing rod? Hmm... might have to look into that. But that might be a topic for a different mod. Nevertheless, I can try.

    EDIT: Uh... they call upon and use different scripts. It may not be possible.
     
  18. Waffle-Chan

    Waffle-Chan Guest

    I would be happy to update your sprites if you want. Those black lines are hurting me!
     
  19. SpazDiesFirst360.0

    SpazDiesFirst360.0 Phantasmal Quasar

    There is still black lines!? I thought I fixed them all...

    If you see sprites you want redone, go for it. Just post them here and I will give credit to you.
     
    Waffle-Chan likes this.
  20. SpazDiesFirst360.0

    SpazDiesFirst360.0 Phantasmal Quasar

    Waffle-Chan likes this.

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