Well, we've had a Fallout thread for a while now, so I think we're long overdue for an Elder Scrolls one as well. Same as the Fallout thread, here's a few questions to get the discussion underway. 1. When did you first get into the Elder Scrolls series? 2. Which has been your favorite game so far? 3. What are your thoughts on the other games in the series besides your favourite? 4. What would you like to see from a new Elder Scrolls game? 1. I'm a bit of a latecomer to the series, picking up a copy of Skyrim after seeing numerous positive reviews and watching my friend's cousin play it a little. Since then, I've gone and played both Oblivion and Morrowind. 2. Probably Skyrim, partly because it's what introduced me to the series. I'd never really lost myself in a fantasy world like that, especially with all the little things like being able to read books or pick flowers. The gameplay's also fairly well-refined looking back at it from the later titles, though I would have liked character classes and some of the old magic effects to have returned (I want levitation, dammit!). I'm also pretty satisfied with the DLCs; Dawnguard lets me get my Van Helsing on pretty well despite some parts overstaying its welcome, Hearthfire offers convenient housing that doubles as a money sink, and Dragonborn is something of a love letter to Morrowind. 3. Morrowind almost rivals Skyrim as my favourite. I do have gripes with the RNG-heavy combat, slow movement speed and at times unreliable quest journal, but the game makes up for it in other areas. The setting is the most interesting and unique of all the games thus far, the factions are much deeper and the plot a bit more interesting. I particularly enjoy the Imperial Cult questline, since it's got quite a lot of variety to what you're doing. And who can forget everyone's VERY special friend, Ahnassi? Plus, both Bloodmoon and Tribunal are fairly generous expansion packs. Oblivion's also pretty good, since I feel it occupies an interesting middle ground between the two games. The gameplay is a lot more approachable, but still features mechanics and spell effects that'd be lost in Skyrim. The faction questlines manage to set you up truly important to their survival much like Skyrim, albeit with much better pacing. It's really a shame that so much of the non-quest content is so samey and forgettable, namely the dungeons and oblivion gates. At least the DLCs are pretty good, horse armor aside. As for the earlier games, I have considered dipping my toes into Daggerfall, and do actually have a digital copy that came free with Morrowind on GOG. From what I've read, some parts of the game are pretty interesting, and I do have a soft spot for the graphics. But there are other parts that sound a bit annoying, namely the timed quests. I'll probably try it out when I'm on break from university. I've no real interest in Arena, though. I do have a GOG copy of that as well, but I'm in no hurry to try it. I might look into it if I can get my head around Daggerfall, though. 4. The Thalmor are set up as a major plot point for the series, and they're nowhere near defeated by the end of Skyrim. I'm guessing the next game will be following up on it, maybe showing the Empire regaining its strength in preparation for the next Great War. I'd personally love a game set in the jungles and deserts of Elsweyr, maybe focused on the Empire helping start a rebellion there against its Thalmor oppressors, but Hammerfell would also be a strong contender as well. Both would make for a nice change of scenery after Skyrim. I'm also curious to see if we end up with something similar to Fallout 4's settlement building mechanic, considering Hearthfire was something of a precursor. It'd be awesome building up villages free from the Dominion's control, or at least being able to make more customized housing. I'd also like to see the return of classes and some of the older magical effects.