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Was the Starbound in Pre-Alpha comment for real?

Discussion in 'Starbound Discussion' started by Bacon, Aug 24, 2013.

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  1. T-Bone Biggins

    T-Bone Biggins Phantasmal Quasar

    PayDay 2 had a beta and it was so crappy I did not pre-order. That is just a bad dev-team overall and I called them out when they failed to follow their promise of 'tons of DLC all the time' on the store-page of their first game and made no DLC for a year. The rest of those games are bad dev-teams mixed with 'don't give a damn' and/or greed for lots of pre-order cash. Starbound is different because it is in beta and we all know it. Nothing in common with those games. Minecraft had bad bugs in nearly every beta patch but it was a huge success and did very well with people because they all knew it was a beta and the word beta was everywhere on the game. Starbound will be the same if released now, Chucklefish just refuses to do this even though history shows it works.

    Actually I boycotted Valve a long time ago after L4D1 failed to get the promised maps/DLC in exchange for a rushed sequel and the HL2 episode fails. I even bought Carrier Command on disc via Amazon a little bit ago to avoid using Steam. If I had a torch and a pyre something more might have happened. Episodes that would release quicker than a full game, blah.
    This started since pre-order began. In the time since the economy went bad and my living conditions deteriorated, I have noticed myself to be a bit shorter on temperment. I was a lot nicer a few years ago but since pre-order I gave up on this community a few times.There were several threads and posts by lots of people about the forum deteriorating a few months back, most got locked down.
     
  2. Donseluke

    Donseluke Phantasmal Quasar


    I wouldn't knock payday 2 too hard.

    Besides, they haven't finished it because they are still working very hard on it everyday. Which means you are one of those people that the white knights have been crying about. Notice where i am going with this?

    But i agree with your underlined statement.
     
    T-Bone Biggins likes this.
  3. T-Bone Biggins

    T-Bone Biggins Phantasmal Quasar

    I said this a long time ago. Proof from June 3rd 2013: http://community.playstarbound.com/...e-of-the-nicest-ones.22847/page-5#post-912067

    Proof from April 24th 2013: http://community.playstarbound.com/index.php?threads/what-does-the-future-bring.19280/#post-776314

    A long post about how I have seen online communites implode many times during my life. This one everyone should read because it has begun here months ago and is now at critical level :http://community.playstarbound.com/...out-the-stretch-goal.18585/page-8#post-757506
     
  4. T-Bone Biggins

    T-Bone Biggins Phantasmal Quasar

    Off-topic, mods delete this if they want:

    PayDay was promised tons of quick DLC on the store page and was a good reason for me and several friends to buy it. The devs came up with nothing. Even the patches came up short except the level-cap increase. They sold the game with a lie on the front page, and by the time that 1 tiny DLC did come out it wasn't good enough and was almost a year too late. All 5 of my friends and me stopped playing PayDay because the DLC never came, and we all would have paid good money for said DLC. We all tried to talk to the devs how we would dump lots of money for even simple gun or map DLC, they stayed silent and shown lack of care. My opinion is honest and shared by many. PayDay is a shining example of a great game that had massively hopeful future wasted by laziness and would kill my faith in the entire game industry forever to see Starbound make the same mistake.


    EDIT: People forgive me making so many posts so close together I'm trying to catch up to like 8 or 9 pages of discussion all at once and broke it into multiple posts so I don't make a monolith made of words.
     
  5. Calris

    Calris Existential Complex

    Really? The devs don't know it! Quick! Someone run and tell the devs that they have no idea about the game they're developing - the bloke who has judged the game from a couple of limited streams reckons they're wrong about it being in alpha, it's actually in beta!

    My God! How can the devs be so clueless!

    </sarcasm>
     
  6. Donseluke

    Donseluke Phantasmal Quasar


    Its a fledgling company, can't expect them to know everything. Glad to see you are back to white knight lock another thread.
     
    T-Bone Biggins likes this.
  7. T-Bone Biggins

    T-Bone Biggins Phantasmal Quasar

    To clarify, incomplete features and bugs will not anger people near as much as a AAA release because the users know this is a beta. Minecraft trusted their community, and on the whole most people spout their love about that game. Ever hear of anyone hating Minecraft due to it's bugs? No, not really. Because everyone knew it was a beta and focused on the merits of the actual gameplay. At this point every day delayed at starting the beta-phase is going to do nothing but hurt Chucklefish. We will get to that point where the long delay for release will be considered by many 'not worth it' and the game will be bombed. Releasing beta now would do much much less damage to the reputation of Chucklefish than the other options. Also, reputation means a lot. Look at what happened to Gearbox after A:CM.
     
    Donseluke likes this.
  8. Seathless

    Seathless Subatomic Cosmonaut

    I know you're trying to be funny, but this is the same team that IS developing the game, yet still don't know when their OWN game will be beta ready, that we're talking about here.
     
    T-Bone Biggins and Donseluke like this.
  9. Donseluke

    Donseluke Phantasmal Quasar


    Yes, that and all the mods. a huge variety of mods where people made the game even more interesting than it already was or wasn't. I appreciated that aspect myself.
     
  10. BastianHawk

    BastianHawk Aquatic Astronaut


    The community is just fine. You need to avoid threads like this if hostility bothers you. A lot of people have strong emotions that circle these sort of topics. Some people who thrive off of drama seek these threads out and actively tear others down. I tend to think that most of the agitators on the forums are of a certain age and haven't been alive long enough for their prefrontal cortex to develop. Thus their poor translation of these strong feelings and emotions. Some people are just callous and rude.
     
    Donseluke and Duke like this.
  11. The Question

    The Question Ketchup Robot

    This just needs to be slathered everywhere, as an explanation for everything to everyone.
    I'll go make a poster and send it to everyone who joins now.
     
    BastianHawk likes this.
  12. Calris

    Calris Existential Complex

    The point I am making is that the devs are saying it is not in beta. They are saying that apart from tier 1 the game is incomplete. They are saying that it isn't ready for beta, and isn't ready for release.

    You are basically saying "Pfft, yeah sure - like the devs know what they're talking about. They're lying - I can clearly tell (from my limited exposure to it) that it's beta ready."

    You can argue about whether it should be released now when we can at least play tier 1 if you want, but I'll trust the devs to know what state their own game is in.

    That's pretty normal, and par for the course with software development. Ever wondered why we get horribly broken AAA games on release? It's because they set a release date that the publishers force on them and have to release the game before it's really ready. Nobody, but nobody can predict when a game will truly be finished before it actually is. I challenge you to find one developer who disagrees with this.

    :Edit - Hi Donseluke. Don't mind me, just correcting incorrect statements. No white knighting, just using common sense.
     
    Darklight likes this.
  13. Donseluke

    Donseluke Phantasmal Quasar

    Stronghold 3 wasn't rushed, they just tried to mess with a system that worked perfectly fine in the previous titles which was what ruined the game.

    Sim city: I Don't ever recall the first sim city having that many problems, You talking the latest one? The latest one was broken because they tried something to prevent piracy on a higher level than just cd protection. Much like diablo 3.
    Aliens Colonial Marines: That was the devs fault, again for trying to take working mechanics and features and mess with them far to much. people expected the old AVP kind of setup.
    PayDay 2: Nothing rushed their either actually. Just laziness, but they still work on whatever they "Feel like" Everyday.
    WarZ: Not rushed either, just the dev team promised things they never delivered. Wrote a check their asses couldn't cash.

    Any more examples?
     
  14. T-Bone Biggins

    T-Bone Biggins Phantasmal Quasar

    Aha, so you do admit to laziness by the PayDay2 team!Now for me to agree with you with how I saw these events:

    A:CM was developed in a schizophrenic manner with like half a dozen dev teams working on separate parts of the game and at the end Gearbox put them all together and slapped their label on it without caring what happens. Me and my brother still played the hell out of the campaign in co-op and loved it because we are uber-Aliens fans. We both get together and watch Alien+Aliens like once a month at least.

    As for Sim City, anything from Maxis is pure evil nowadays. Since they dropped the ball and turned Spore from simulator into a child's game 3/4 through it's development they are up there with Blizzard and Valve as has-beens that need to be put to pasture before they make more monstrosities.
     
    Donseluke likes this.
  15. Seathless

    Seathless Subatomic Cosmonaut


    Okay look ay my comment then look at yours. Do you see we're talking about 2 different things. You're talking about a BUG FREE RELEASE, when my comment stated a BETA, which we know is not ever bug free.

    So any rebuttals I might have are irrelevant as your reply is focusing on something different to that of mine.
     
    Donseluke likes this.
  16. Donseluke

    Donseluke Phantasmal Quasar


    I couldn't not agree with the payday 2 thing they work on it, just on what they feel like really, but they work on it.

    In time i am sure we will see what we were waiting to see.

    Same with the war z. But they went back on their promised features though which is where they went wrong, Beta had nothing to do with it. The fact that they no longer planned to implement things that people bought the game for.

    It was also a joke on the customers part to think anyone would want to cooperate with you in a zombie apocalypse survival that involved shooting. They would rather shoot you and loot you then have your back. On top of that there was no hack protection so people were teleporting, aimbotting, and using chams. Much like the dayz arma 2 mod.



    Also don't mind him too much, i tried telling him that for the past three days but you are better of breaking into a bank vault with your forehead. :)
     
    Seathless likes this.
  17. T-Bone Biggins

    T-Bone Biggins Phantasmal Quasar

    Forgot my bit on Stronghold 3. Currently the best game in that entire franchise is Stronghold Crusader HD. Crusader took the original and just added more. The HD versions took this perfectly fine game, kept it intact, and added better compatibility with modern OS's, high-res graphics, and increased troop limits due to faster CPU's. Stronghold 2+3 were both failures because they did not follow the original formula, it's like physics. Take a formula that works and change a few variables and it just won't add up in the end.
     
    Donseluke likes this.
  18. Calris

    Calris Existential Complex

    Um, if they can't tell when it's ready for release, guess what, they can't tell when it will be ready for beta either. The point being, software development is not an exact science where you can measure the time it will take to implement <x>
     
  19. Donseluke

    Donseluke Phantasmal Quasar


    Nobody was talking about release really, its always been about beta, we all know release won't happen til 2014 or december 2013. As chucklefish had already stated. We aren't measuring the time of features either. We have been all eyeballing the game's playability, and because of the recent streams and the latest dev lets play that Tiy had set in motion because of the failed yogscast, we can all see thats its more than playable. How come you seem to be one of the ONLY THREE people that can't see this that frequents this forum?

    How many games have you truly beta tested?

    Starbound already surpasses terraria in content, as of two months ago, and terraria made millions of sales.

    So why is it that beta seems so impossible to you?
     
    T-Bone Biggins likes this.
  20. Seathless

    Seathless Subatomic Cosmonaut


    I disagree and agree with you.

    I agree its not an exact science - They can't control how long it might take, what they can control how long they spend on it. In the same vein that if you open up an exam and see a question, you might not be sure how long it will take to complete it fully, but that doesn't mean you should spend every waking hour trying to perfect it, you should move on and come back to it at a later stage. I'm aware in terms of software its harder to do, but my point still stand. Don't spend countless hours trying to make sure 1 feature is 100 bug free.

    I disagree with you on the point that announcing a release date is anywhere NEAR a beta date. When you're ready to release something, you're telling the public, right, I've finished what I set out to do, I don't plan on refining the things already done. Whereas with the beta you're saying the complete opposite.
    You seem to be at the point where beta is right before release and that in between there should be very little change.
     
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