RELEASED Void Effects

Discussion in 'Gameplay Mechanics' started by RennyFTW, Aug 20, 2018.

  1. RennyFTW

    RennyFTW Orbital Explorer

    This mod adds multiple effects to void items in your games. Some of these are:
    • Void items constantly drain your health and stamina as long as you have a void item in your inventory.
    • Consuming a food item of the void variety causes you to go into a coma for 2 to 5 days.
    • More may be added soon.
    Now this isn't all that bad, as Void items now are worth twice the amount they used to be! It's high risk for a high reward.

    This is my first mod so be gentle ;)

    Install
    1. Install the latest version of SMAPI.
    2. Requires at least v1.2.0 of SpaceCore.
    3. Download this mod and unzip it into Stardew Valley/Mods.
    4. Works best with Void Ranch.
    5. Run the game using SMAPI.


    How to use
    togglevoid in the SMAPI console to toggle the mod on/off.
    If the mod is off, any items affected by price changes will continue to have those prices, anything spawned afterwards will have vanilla prices.

    If the mod is turned on, all existing Void items continue having the same price, but they can still cause ill effects and any newly spawned items will have the new prices.

    Vanilla Game Items Affected:
    • Void Egg
    • Void Mayonnaise
    • Void Essence
    • Void Salmon

    Items Affected with Void Ranch installed:
    • Void Essence
    • Void Salmon
    • Egg (Both varieties)
    • Large Egg (Both Varieties)
    • Mayonnaise
    • Duck Egg
    • Duck Mayonnaise
    • Rabbit's Foot
    • Duck Feather
    • Void Egg
    • Void Mayonnaise
    • Milk
    • Large Milk
    • Goat Milk
    • Large Goat Milk
    • Cheese
    • Goat Cheese
    • Wool
    • Cloth


    Compatibility
    • Intended for use on Stardew Valley 1.3+.
    • Requires SMAPI 2.7.
    • Works in single player. Multiplayer should work as of mod version 1.2.0.

    Download Link: https://www.nexusmods.com/stardewvalley/mods/2703/
    Source Code: https://github.com/OfficialRenny/StardewVoidEffects

    Changelog
    • 1.0
      • Initial Build
      • Holding a void item decays health by 3 and stamina by 5 every second.
      • Eating a void food causes player to pass out for 2 to 3 days.
    • 1.1
      • Now uses a config!
      • Void items have doubled in price (Multiplier can be changed in the config).
      • Increased maximum coma length to 5 days.
    • 1.1.1
      • Due to a report that someone kept on dying/fainting repeatedly, made a quick change so that the void decay is now 10 to stamina, 5 to health every 5 seconds. Decay is configurable in the config. Stamina decays at whatever you set however, health decays at half.
    • 1.2.0
      • Better compatibility for multiplayer.
      • Disabled coma effect in multiplayer as it didn't really make sense for MP.
      • Nerfed the void effect for eating a void item (Only in MP, still makes you pass out in SP).
      • Squashed a bug or two.
    • 1.2.1
      • Added a SMAPI console command to toggle the mod on or off, using "togglevoid".
      • Added a config option to have the mod be enabled on game launch (or not :( )
    • 1.3.0
      • Minor fixes
      • Added an effect to a certain item to negate the effects of the void decay.
      • The Wizard now sends you a couple of letters talking about the void decay. The first talking about it's existence, the second talking about the item to negate the effects. Doesn't require a new game to get both.
     
      Last edited: Aug 21, 2018
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