Voice

Discussion in 'Mechanics' started by Lunar Shrubbery, Jul 6, 2012.

  1. Lunar Shrubbery

    Lunar Shrubbery Title Not Found

    I was thinking of games popular or not, with good voice implementation. The first one that came to my mine happens to be my personal favorite video game Bastion. The entire game is narrated by "Rucks" voiced by Logan Cunningham. Now that game has GREAT voice acting. I'm not quite sure how this game can be improved with voice, but either way I think it would be pretty cool.

    Comment, give me your thoughts and opinions.

    Much obliged.

    ~Peace
     
  2. DNAY!

    DNAY! Ketchup Robot

    Starbound will have an own language like in the sims, they just babble some things you can't understand. When an NPC talks there will be a speech cloud above his/her head.
     
    Connor McNew likes this.
  3. Ephexis

    Ephexis Cosmic Narwhal

    aside from this, i think it'd be neat if say your playing with people online, and you don't have a mic or some sort of voice communicating device(or maybe you just can't be heard very well to others): there would be chat commands/ options that show up as speech bubbles or appear on other player's screens as a line of text

    things like "I need help!" could appear like this
    say me and...James are playing star bound, we both don't have mics or anything so there are voice/chat commands
    im off fighting who knows what and i need help so i select the above message i used as an example

    on James' screen it shows up below the equipped items hot bar thing
    "Ephexis: I need help!"

    and let's say im on his team so my position is showed as how far away i am like in terraria
    he can select something like "I'm on my way" or "I've got you covered"

    there doesn't need to be any actual voice saying this it would be fine as just text showing up with a small alert sound popping up whenever someone uses a voice command(think mgs peace walker playing a mission with someone)

    good idea? bad idea?
     

Share This Page