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Outdated Variety is the spice of the Universe 1.0.1.1 for Enraged Koala

Over 50+ new biomes, 10+ new weather types, new music & more

  1. DarkLarva

    DarkLarva Scruffy Nerf-Herder

    Thanks for your reply and a HUGE thank you for this mod! If I do run into any compatibility issues I'll make a note of them, but I'm happy to hear they should work.

    Seriously, this mod has given us so much enjoyment keep it up!
     
  2. Broken Hoshi

    Broken Hoshi Space Spelunker

    This mod looks wonderful! Can't wait to try it out soon c:
     
  3. SAMarcus

    SAMarcus Space Spelunker

    Only mod I have that does planets/stars and I get a few not-game-stopping errors.

    Errors in my Starbound logfile:
    Error: Could not load /celestial/system/terrestrial/floatingliquids/tarliquid.png asset, attempting to use default.
    AssetException: No such asset '/celestial/system/terrestrial/floatingliquids/tarliquid.png'

    Error: Could not load /celestial/system/terrestrial/biomes/floating/Tarball Flatlands/maskie5.png asset, attempting to use default.
    AssetException: No such asset '/celestial/system/terrestrial/biomes/floating/Tarball Flatlands/maskie5.png'

    Error: Could not load /celestial/system/terrestrial/biomes/floating/Tarball Flatlands/maskie4.png asset, attempting to use default.
    AssetException: No such asset '/celestial/system/terrestrial/biomes/floating/Tarball Flatlands/maskie4.png'

    Error: Could not load /celestial/system/terrestrial/biomes/floating/Tarball Flatlands/maskie3.png asset, attempting to use default.
    AssetException: No such asset '/celestial/system/terrestrial/biomes/floating/Tarball Flatlands/maskie3.png'

    Error: Could not load /celestial/system/terrestrial/biomes/floating/Tarball Flatlands/maskie2.png asset, attempting to use default.
    AssetException: No such asset '/celestial/system/terrestrial/biomes/floating/Tarball Flatlands/maskie2.png'

    Error: Could not load /celestial/system/terrestrial/biomes/floating/Tarball Flatlands/maskie1.png asset, attempting to use default.
    AssetException: No such asset '/celestial/system/terrestrial/biomes/floating/Tarball Flatlands/maskie1.png'

    Error: Could not load /celestial/system/horizon/textures/Metallic Moon Flatlands_l.png asset, attempting to use default.
    AssetException: No such asset '/celestial/system/horizon/textures/Metallic Moon Flatlands_l.png'

    Error: Could not load /celestial/system/horizon/textures/Metallic Moon Flatlands_r.png asset, attempting to use default.
    AssetException: No such asset '/celestial/system/horizon/textures/Metallic Moon Flatlands_r.png'
     
  4. Psygnosis

    Psygnosis Ketchup Robot

    This mod is badass ! I really like those new kind of Biomes, especially Twilight, Umbra and Spooky Forest !

    [​IMG]

    Then, what about a Biome, like the Spooky Forest, but with cemeteries instead of villages, with tombstones, creepy carved pumkins, cages dangling from the trees or something ( skeletons inside them maybe ? ), hollow trees ( obviously also some of the spooky biome trees ) and other stuff like this ?

    Yeah, it will require some time to draw the missing stuff, but a Cemetery Biome is what we need and it would be awesome to see ! Plus, if the devs will add the fog... well... you know what I mean ^^

    Well, this is not part of this Mod, but : mobs in the Cemetery Biome should be like Skeletons and other stuff, made with cyborg parts... bones... some flesh... and metal parts ! Just like the enemies in DooM !
     
    Last edited: Feb 6, 2014
  5. Raindrac

    Raindrac Existential Complex

    Oh shoot. I see what is going on here. Any Flatlands biome which replaces an Asteroid Field or Floating Islands biome appears as a ball of liquid from space. I'll have to cause a visual regeneration for a few Flatlands planets to fix that. :\

    Unless you've built on a Flatlands which happened to be where an Asteroid Field/Floating Islands biome was supposed to be, you should be fine. Considering their rarity, you may be safe... but you gotta accept the possible risk.
    Done. The trees now drop ice crystals. I also recolored ice crystals to match the geometric furniture and trees.
    Someone gave me a similar idea on the #starbound IRC, but I pushed it away as low priority since I didn't know how to make dungeons at the time.
    But now I know how to make dungeons, and know there is some demand... I might do this sometime soon.
     
    teihoo likes this.
  6. Vanillarune

    Vanillarune Phantasmal Quasar

    Why does the link for the wasteland only compatibility patch point to the starscape compatibility patch?
     
    Last edited: Feb 7, 2014
  7. Psygnosis

    Psygnosis Ketchup Robot

    Cool ! Nice to hear this !

    Oh and if someone have not already suggested it ( had a look in the 22 pages but maybe I missed it , don't know ), this can be also a new kind of Biome ( i've suggested it somewhere but I can't find it xD ) :

    - Oil Biomes : those biomes have pools of oil instead of water and are Rare ! The Oil is inflammable : fire, explosions, asteroid impacts, or any other kind of fire special effect will burn it ! Oil can be gathered with Fuel Pumps / Oil Pumps, then the Raw Blocks of Oil can be refined in the Refinery : refined oil will be used as fuel for vehicles ( suggested here : http://community.playstarbound.com/index.php?threads/vehicles-factory-new-system.64613/ ) OR for crafting items like Molotovs, etc etc - - - Oil Pools can also be found rarely in the other Biomes !


    The last part obviously is suggested for another kind of Mod, but Oil Biomes can be the beginning for them and a new resource to farm ! More stuff suggested here : http://community.playstarbound.com/...bound-ita-community-suggestions-thread.43196/
     
    Last edited: Feb 7, 2014
  8. Licflagg

    Licflagg Phantasmal Quasar

    i realized that the clouds in the floating island planets can be tilled with hoes. it this intentional?
     
  9. thespookdanger

    thespookdanger Void-Bound Voyager

    Has anyone been able to successfully use this on mac? Running only this mod on both machines, It works fine on my windows machine but on my wife's mac it only partially works. Nothing changes at all from the base game when she runs single player, but when she jumps into the server the ship background doesn't show the planet (which was one of the new types) though she can teleport down to it and it even loads up new trees and such. Since this was the starter planet, I thought that maybe moving to a different planet would help; however, checking from her ship's navigation console none of the systems with new planets even show up. Here's a pastebin of starbound.log if that helps: http://pastebin.com/qXrcfFM3
     
  10. Raindrac

    Raindrac Existential Complex

    [​IMG]

    This turned out better then expected. Now I just need to figure out what to do with the underground. This is going to be the replacement for Geometric Snow biomes and won't cause a visual regeneration as a result.
    One thing that isn't shown in the screenshot is that the "surface" cloud in the background slowly moves.
    I blame Chucklefish, they made the block.
    Fixed either way. I'm surprised that you found that. I wouldn't have... Fixed, either way.
    Anyway, your cloud biome suggestion? Right up there.
    Fixing. That was an accident.
    Sadly, there aren't any errors in that log anywhere. Not even anything remotely related to the issue. It seems that her game isn't loading the mod, though.
    As simple as it is, try checking to see if it's installed correctly on her side. Something may have went wrong.
    Pretty cool idea, but I feel like that I'd rather leave this to another mod.
    I expect that mods like Industrialization or other similar mods will eventually include oil. And that'll result in having two types of oils(my mods & the other mods) or that mod having a dependency on my mod.
    BUT. If there is ever a mod which adds oil, I'll be fine with making an oil biome for it. All mods which add a liquid are incompatible due to the ID system, so I could include it in with the compatibility patch.
     
    Last edited: Feb 8, 2014
  11. thespookdanger

    thespookdanger Void-Bound Voyager


    Yeah, I couldn't see anything in the log either. I eventually just gave up and told her she'll need to use bootcamp. Thanks for checking though, I appreciate it.
     
  12. Psygnosis

    Psygnosis Ketchup Robot

    I'll see what the Author of the Industrialization mod will say about the Oil Pools suggestions ! Hope to see this feature in Starbound, will add more contents and variety in the gameplay ^^
     
    Penetros likes this.
  13. Sirithil

    Sirithil Scruffy Nerf-Herder

    Looking forward to that cloud biome. That's beautiful.
     
  14. KamJam

    KamJam Intergalactic Tourist

    Will this mod also work with Spacebound?
     
  15. Raindrac

    Raindrac Existential Complex

    It works fine with Spacebound. I actually use Spacebound myself. I'll add it as "Friendly" in the compatibility list.
     
  16. KamJam

    KamJam Intergalactic Tourist

    Great that's awesome, thanks!
     
  17. Raindrac

    Raindrac Existential Complex

    Requesting balance input! On the [​IMG] Soiler!
    The Soiler is a Tier 1 crafting station which allows conversion of light soils like dirt, mud and sand to be converted into pixels.

    I'm finding it a bit hard to balance it well. I don't want it too useful or even too useless. Especially since I don't really play casually that well, so I can't tell what is too much pixels or not.
    So here is another poll!
     
  18. joey4track

    joey4track Ketchup Robot

    So is it true that with this mod installed, it changes all the coordinates? As in, if I look up a gun vendor or something on google the coordinates won't be matching?
     
  19. Requiemfang

    Requiemfang Ketchup Robot

    yeah, like if you are using Your Starbound Crew mod, the first NPC you get sells to books that give you coordinates to places that have generated structures like villages and dungeons. Those won't match.
     
  20. joey4track

    joey4track Ketchup Robot

    I see. Is there any special way to uninstall this? Or will it screw up my game if I delete it?
     

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