Why does Stardew Valley 1.4 break mods? This update has a lot of changes to support new content and some internal refactoring, which can break mods that depend on the affected code. SMAPI automatically detects and disables most broken mods. As a player, what can I do for broken mods? See the SMAPI compatibility list and follow any instructions for the broken mods. If a mod is still broken, post a message in this thread and we'll help. Make sure to attach your SMAPI log after trying the mod. As a modder, how do I update my mod code? For a SMAPI mod, see migrate to SMAPI 3.0 and migrate to Stardew Valley 1.4. You can also check mods.smapi.io to know if the mod worked as of the last check (updated every few days). For a content pack, ask the author of the mod that loads it (e.g. in the Content Patcher thread for a Content Patcher pack). Most content packs aren't affected by game updates once the parent mod updates. Continued from updating mods for Stardew Valley 1.3.