I agree, one of the most satisfying parts of any sandbox game is turning some useless area into a goldmine, figuring that the uninhabitable planets would have rare resources in them of course.
Filled with Unobtainium, of course. Just there beneath the toxic spill, or located under that lava lake.
hmm than perhaps no time limits for small tier survival gear on small level environmental hazards and high tier having no time limit on high level hazards?
Or you could recruit an alien or beast that can respirate the gas mixture of the planet, or operate in a vacuum.
auh imagine that a giant ugly creature with gas sacks all over its body creating oxygen all day that or you can just plant trees lol
I would like a genetically engineered organism that consumes unbreathable gasses in the atmosphere (Sulfuric acid, Carbon Monoxide, Concentrated Methane Gas, etc.) and turns those gasses into a balance of Nitrogen/Oxygen/Carbon Dioxide that resembles a Earth-like atmosphere. Perhaps also a machine that compresses large amounts of gasses and binds them to solids to lower the pressure of dense atmospheres. But yeah, There's a infinite other ways to achieve those things.
That would be for terraforming. If you mean that for your suit, then it is highly complex. Just get a bunch of microbes/algae/whatnot that eats CO2 and gives off oxygen, that's it, let the outside world rot in acid. )
Yeah but i thinkthe life should be hostile and the uninhabitable planets shouldhave a high threat level and some good loot if you explore it enough
Actually, I'd like to point out that even completely lifeless planets may be interesting. Think of abandoned complexes and laboratories with different items and perhaps some equipment for the station, fluff data, journals etc from previous attempts to inhabit the place, automated defenses stil being active. Maybe grim signs suggesting that the planet wasn't always lifeless but maybe there was some conflict or whatever and now only dark ruins, scarce logs and grim remains of defenders are left (nothing too graphic, after all it's also a game for younger teens [although now even younger teens probably know a bit about gore] but it doesn't mean everything has to be cute and colorful).
I like the idea of uninhabitable planets/moons, as maybe when you have better technology you can somehow terraform them for colonization. But in the meantime if you have the proper armor/space suit you can mine them for useable resources.
Odds are you will be able to terraform anything into anything, difficulty and time consumption non withstanding.
I see why it cannot be possible. Mind you, the harder the terraforming, the further down the tech tree it is, so to turn that lava world into the North Pole, it is going to take some time, work, and high tech. Swamp to terran for example, would be one of the early ones.
I can see why you were shocked, to terraform everything from the get go would be nuts indeed. Although I am still debating how hard it would be to make a moonlike world into an Earthlike one... Assuming habitable zone orbit, all it needs is some atmosphere (I am of the idea of using Gas Giants, which have gases somewhat layered, to get said gases) and water (We have seen waterworlds already, with enough for quite a few planets. Now, moving that would be another matter.