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Outdated Underground Chocolate Biome Techest fix

An underground spawning biome made completely of chocolate!

  1. DoomFire

    DoomFire Existential Complex

    Unfortunately I have already decided on my next project. ^ - ^
    Though I am not going to say what it is yet. As I may eventually scrap the idea.

    But, I will consider it. ^ - ^

    But I think I will stop replying to this until I update it.
    Thank you for all the suggestions and feedback~
     
  2. jayer31889

    jayer31889 Void-Bound Voyager

    Ya...I made a chocolate castle...^_^ Team this mod up with Starfoundry and you can harness the chocolate juice.... was thinking about a chocolate fountain....o_O So what about chocolate weapons? did that cross ur mind? or like...I mean the possibilities are endless with chocolate and candy, i suppose if you ever had free time you could work on a full blown willie wonka makeover? ^_^ with candy trees and candy grass and all....oompa, gloompa....
     
    crazygreggy likes this.
  3. Xentor Antarix

    Xentor Antarix Ketchup Robot

    coool.
    Please make it combatible to the liquid extractor mod or somehow that we can carry the liquid around too.
    WANT CHOCOLAT EPOOLS T HOME.
    No real that needs be in the stocks Game,.
    I mean the gross felsh is in too.
    But this is yummmyyy.
     
  4. Xentor Antarix

    Xentor Antarix Ketchup Robot

    Hmm when I install this I get a runtimeerror :-(
    Like with several mods after the last Patch, I guess is sth with the damn unpacker or what the heck.
     
    Last edited: Mar 10, 2014
  5. DoomFire

    DoomFire Existential Complex

    Oh, o ~ o

    What does the error say? Think you could show me your starbound log?
    Also what other mods are you using?

    Also I would like to make it as compatible as possible with as many mods as I can. Unfortunately at the moment I am having a few issues with that, but I hope to eventually work it out.
    But I will look at the liquid extractor mod and see if I can make it compatible~
     
  6. Xentor Antarix

    Xentor Antarix Ketchup Robot

    Error: StarException: An Error occured during loading Variant Exeption:
    Cariant not list of size 4 om carroemt tp Vec 48
    (and so on)
    Logfile:
    Info: Preparing Star::Root...
    Info: Loading Star::Configuration from '..\starbound.config'
    Info: Done preparing Star::Root.
    Info: Client version 'Beta v. Enraged Koala - Update 6' Protocol: 642
    Info: Running from : F:\Steam\steamapps\common\Starbound\win32\starbound.exe
    Info: Starting from the title screen
    Info: Initialized SDL
    Info: Initialized SDL Video
    Info: Initialized SDL Joystick
    Info: Initialized SDL Sound
    Info: Opened default audio device with 44khz / 16 bit stereo audio, 2048 sample size buffer
    Info: Loading Star::Root...
    Info: Initializing SDL Window
    Info: Loading Star::Configuration from '..\starbound.config'
    Info: Created initial window 1000x598
    Info: Initializing SDL Window
    Info: Re-created window 1920x1028
    Info: Loading ImageMetadataDatabase from file '..\image.cache'
    Warn: Missing inventoryIcon for chestplant1, using default
    Warn: Missing inventoryIcon for barvent, using default
    Warn: Missing inventoryIcon for wreckvent, using default
    Error: Error loading object file /objects/wired/tabularasa/tabularasa.object: VariantException: No such key in Variant::get("objectName")
    Variant::get(String)
    String Variant::tget<String>(String)
    Variant::getString(String)
    ObjectDatabase::load()
    Root::reload()
    _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Warn: Missing inventoryIcon for quarry_holder, using default
    Info: Done loading Star::Root.
    Info: Writing Star::Configuration to '..\starbound.config'
    Info: Application quitting!
    Info: [ [ "StarApplicationBase::run.innerLoop", "Cnt#: ", 879, "Sum(ms)", 19245, "Avg", 21, "SAvg", 17, "Min", 4, "Max", 862, "Last", 4, "Var(avg,us)", 12910.1, "VMax(ms)", 847, "Parent", "" ], [ "StarApplicationBase::run.innerLoop.sleeping", "Cnt#: ", 1217, "Sum(ms)", 10289, "Avg", 8, "SAvg", 1, "Min", 1, "Max", 16, "Last", 9, "Var(avg,us)", 7454.4, "VMax(ms)", 15, "Parent", "" ], [ "StarApplicationBase::run.innerLoop.preSleeping", "Cnt#: ", 872, "Sum(ms)", 9937, "Avg", 11, "SAvg", 5, "Min", 3, "Max", 16, "Last", 9, "Var(avg,us)", 3254.59, "VMax(ms)", 9, "Parent", "" ], [ "Assets::loadVariant", "Cnt#: ", 29637, "Sum(ms)", 9127, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 396, "Last", 1, "Var(avg,us)", 307.96, "VMax(ms)", 396, "Parent", "" ], [ "StarApplicationBase::run.innerLoop.graphicsSwapBuffers", "Cnt#: ", 878, "Sum(ms)", 7089, "Avg", 8, "SAvg", 0, "Min", 0, "Max", 250, "Last", 8, "Var(avg,us)", 5410.02, "VMax(ms)", 241, "Parent", "" ], [ "Assets::loadImage", "Cnt#: ", 4109, "Sum(ms)", 1585, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 21, "Last", 1, "Var(avg,us)", 385.739, "VMax(ms)", 21, "Parent", "" ], [ "Assets::loadBaseImage", "Cnt#: ", 4081, "Sum(ms)", 1537, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 21, "Last", 1, "Var(avg,us)", 376.623, "VMax(ms)", 21, "Parent", "" ], [ "ClientApplication::render", "Cnt#: ", 878, "Sum(ms)", 1075, "Avg", 1, "SAvg", 2, "Min", 0, "Max", 522, "Last", 3, "Var(avg,us)", 1818.91, "VMax(ms)", 522, "Parent", "" ], [ "StarApplicationBase::run.innerLoop.render", "Cnt#: ", 878, "Sum(ms)", 1075, "Avg", 1, "SAvg", 2, "Min", 0, "Max", 522, "Last", 3, "Var(avg,us)", 1818.91, "VMax(ms)", 522, "Parent", "" ], [ "StarApplicationBase::run.innerLoop.postSleeping", "Cnt#: ", 345, "Sum(ms)", 352, "Avg", 1, "SAvg", 1, "Min", 1, "Max", 3, "Last", 1, "Var(avg,us)", 20.2899, "VMax(ms)", 2, "Parent", "" ], [ "ClientApplication::update", "Cnt#: ", 1086, "Sum(ms)", 344, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 295, "Last", 0, "Var(avg,us)", 316.759, "VMax(ms)", 295, "Parent", "" ], [ "StarApplicationBase::run.innerLoop.update", "Cnt#: ", 1086, "Sum(ms)", 344, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 295, "Last", 0, "Var(avg,us)", 316.759, "VMax(ms)", 295, "Parent", "" ], [ "StarApplicationBase::run.innerLoop.renderPost", "Cnt#: ", 879, "Sum(ms)", 332, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 44, "Last", 0, "Var(avg,us)", 377.702, "VMax(ms)", 44, "Parent", "" ], [ "StarApplicationBase::run.innerLoop.SDL_PollEvent", "Cnt#: ", 1086, "Sum(ms)", 95, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 75, "Last", 0, "Var(avg,us)", 2642.73, "VMax(ms)", 75, "Parent", "" ], [ "ClientApplication::updateTitle", "Cnt#: ", 159, "Sum(ms)", 46, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 44, "Last", 0, "Var(avg,us)", 6213.84, "VMax(ms)", 44, "Parent", "" ], [ "Cinematic::render", "Cnt#: ", 878, "Sum(ms)", 45, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 5, "Last", 0, "Var(avg,us)", 62.6424, "VMax(ms)", 5, "Parent", "" ], [ "Assets::loadAudio", "Cnt#: ", 4, "Sum(ms)", 42, "Avg", 10, "SAvg", 0, "Min", 0, "Max", 42, "Last", 0, "Var(avg,us)", 10500, "VMax(ms)", 42, "Parent", "" ], [ "ClientApplication::renderInit", "Cnt#: ", 3, "Sum(ms)", 42, "Avg", 14, "SAvg", 13, "Min", 10, "Max", 18, "Last", 10, "Var(avg,us)", 2666.67, "VMax(ms)", 4, "Parent", "" ], [ "Assets::postProcessAudio", "Cnt#: ", 3, "Sum(ms)", 9, "Avg", 3, "SAvg", 3, "Min", 0, "Max", 5, "Last", 0, "Var(avg,us)", 1666.67, "VMax(ms)", 4, "Parent", "" ], [ "ClientApplication::renderDestroy", "Cnt#: ", 3, "Sum(ms)", 4, "Avg", 1, "SAvg", 0, "Min", 0, "Max", 4, "Last", 4, "Var(avg,us)", 1333.33, "VMax(ms)", 4, "Parent", "" ], [ "StarApplicationBase::run.innerLoop.graphicsClear", "Cnt#: ", 876, "Sum(ms)", 3, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 1, "Last", 0, "Var(avg,us)", 3.42466, "VMax(ms)", 1, "Parent", "" ], [ "Cinematic::update", "Cnt#: ", 1086, "Sum(ms)", 0, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 0, "Last", 0, "Var(avg,us)", 0, "VMax(ms)", 0, "Parent", "" ], [ "ClientApplication::updateSplash", "Cnt#: ", 927, "Sum(ms)", 0, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 0, "Last", 0, "Var(avg,us)", 0, "VMax(ms)", 0, "Parent", "" ], [ "StarApplicationBase::run.innerLoop.graphicsFinish", "Cnt#: ", 879, "Sum(ms)", 0, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 0, "Last", 0, "Var(avg,us)", 0, "VMax(ms)", 0, "Parent", "" ], [ "StarApplicationBase::run.innerLoop.graphicsStart", "Cnt#: ", 877, "Sum(ms)", 0, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 0, "Last", 0, "Var(avg,us)", 0, "VMax(ms)", 0, "Parent", "" ], [ "ClientApplication::processInput", "Cnt#: ", 64, "Sum(ms)", 0, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 0, "Last", 0, "Var(avg,us)", 0, "VMax(ms)", 0, "Parent", "" ], [ "Audio::parseWav", "Cnt#: ", 2, "Sum(ms)", 0, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 0, "Last", 0, "Var(avg,us)", 0, "VMax(ms)", 0, "Parent", "" ], [ "Assets::loadFont", "Cnt#: ", 1, "Sum(ms)", 0, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 0, "Last", 0, "Var(avg,us)", 0, "VMax(ms)", 0, "Parent", "" ] ]
    Info: Shutting down Star::Root


    Used Mods:
    Creativety Mod
    Dungeons Dungeons
    Endgame Mattermanipulators
    extenced Saplings
    Extended Songbook (+ Songs)
    Dracking Flora
    Garden Bots (+ Seed extention support)
    Industrialisation (+ Seedpatch)
    JTE Farming
    Liquid Extractor
    madtulip (Shipbuildmod) + Base in a Box
    PTE Forcegates
    Spacebound
    Starfoundry
    Stimlab
    SurvivalBackpacks
     
  7. DoomFire

    DoomFire Existential Complex

    Hmm... I'm not sure if the issue is the chocolate biome mod. Have you tried opening starbound without it?
     
  8. Xentor Antarix

    Xentor Antarix Ketchup Robot

    Yes works fine.
    I will try now to deactivate mod after mod if it is one of the others.
     
  9. Xentor Antarix

    Xentor Antarix Ketchup Robot

    Okay I have the problem.
    The Liquid Extractor Mod causes a conflict with your mod.
    To be exactly it`s gelatine addition, witch allows it to "harvest" liquids.
    In this addition you create gelatine and throw it into liquids whitch makes them change into mineable blocks, you can later put again in throwable liquidcapsules.
    Without this addition it works correctly.
     
  10. DoomFire

    DoomFire Existential Complex

    Yep, thought it might be something like that.
    Currently it's impossible to have mods compatible if they both add a liquid. As the liquid ID's are just blubby like that.
    I could probably talk to the Liquid extractor mod creator and make a patch for him to put on his mod page.

    Though unfortunately, that might not be today. Sorry.
     
  11. Xentor Antarix

    Xentor Antarix Ketchup Robot

    Is ok :)
    It is only important to find the source of the problem.
    I used this so or so only because it is the only mod (till now) that allows to take liquids with you without building a giant pump o matic and tank system (Starfoundry).
    But it is ok I use it not often I can life with to kick it out for now :)
     
  12. Inny

    Inny Cosmic Narwhal

    Well, an easier way would be to create an appropriate liquid-throwing gun.
     
  13. Xentor Antarix

    Xentor Antarix Ketchup Robot

    yea but that is cheating *gg*
    It should need resources to work Not simple be there and so. (Ok my personal way of view in this....)
     
  14. DoomFire

    DoomFire Existential Complex

    I really like that view, I feel the exact same way about playing games.
    I wonder if you could make a gun that sucks up liquids........

    But that's kinda off topic.

    I think I'll put a warning in the OP about compatibility issues with liquids and world.config
    I am still having trouble with that, but I have distracted myself with a second upcoming mod in the meantime. Hopefully I will get some help soon and be able to continue adding to this mod.

    But, thank you very much for reporting the collision with Liquid extractor. I think I might make a small plugin that will shift the liquid ID of the chocolate liquid up one, so it might work with a few more mods.
     
    Last edited: Mar 11, 2014
  15. Xentor Antarix

    Xentor Antarix Ketchup Robot

    Hmmm, seems to be very rare your Biom hm ?
    (Hard to find)
    It is ever a bit silly because I know never if the implimentation did work correct till I find one *gG*-
     
  16. Xentor Antarix

    Xentor Antarix Ketchup Robot

    Sometimes I have the feeling I did install your Mod wrong.

    Is there no way to check if it works correctly?
    I did now visit I guess 30 planets, and found only the regular bioms.
     
  17. Xentor Antarix

    Xentor Antarix Ketchup Robot

    Sorry to complain, but you had better done this as surface biom.
    It is nearly impossible to find it if it is rar under 421 billion planets.
    Did now search for one since I DL ed this mod, I did even dl aoverpowwered Miningtool to "fly" nearly through the subground.
    But slowly I lose interest :-(
     
  18. DoomFire

    DoomFire Existential Complex

    Hello. I am sorry you feel that way.
    Unfortunately there really isn't a way to make it more common, as it's rarity is because of the sheer amount of underground biomes.
    I might eventually make it a surface biome. But unfortunately the reason you haven't found one yet is just bad luck.
    My suggestion is, instead of specifically searching for it. Just go about your starbound business as usual and you will probably eventually run into one.
     
  19. Inny

    Inny Cosmic Narwhal

    Yeah, it's pure randomness. I still never found a heck underground biome, yet I've found one chocolate biome so far.
     
  20. Xentor Antarix

    Xentor Antarix Ketchup Robot

    Te Problem is, you can not know if you find none because bad luck.
    Or because a not grame crash Bug between different worlconfig files.
    That is the Problem I have.
    DungeonDungeons has a WC File
    Industrialisation has one too
    And I guess Fracking Flora too.
    So where to know they does not simple overwrite yours?
     

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