1. Please be advised of a few specific rules and guidelines for this section.

RELEASED Ultra Matter Manipulator w/Recipe

Discussion in 'In-Game Tools' started by Alluvian_Est-Endrati, Dec 5, 2013.

  1. Alluvian_Est-Endrati

    Alluvian_Est-Endrati Existential Complex



    Ultra Matter Manipulator​

    This mod is an example of how to create an object, as well as how to successfully integrate the Recipe needed to create said object into the game. This example creates an Ultra Matter Manipulator, which is a much more powerful version of the standard Matter Manipulator.

    Note: As you cannot drop the Matter Manipulator, this mod only works for new characters.

    These instructions are valid thus far for the Perturbed Koala Build.

    Mod location: http://www.4shared.com/rar/rE4JNdR7/Ultra_Matter_Manipulator.html

    Instructions
    • Download the mod file.
    • Unpack ultrabeamaxe.beamaxe to assets\items\tools
    • Unpack ultrabeamaxe.recipe to assets\recipes\starter\plain

    The easiest method to make this item available is by editing the "beamaxe.beamaxe" file to include the following code:

    Code:
     "learnBlueprintsOnPickup" : [
        "ultrabeamaxe"
      ],
     
    Last edited: Dec 5, 2013
  2. Alluvian_Est-Endrati

    Alluvian_Est-Endrati Existential Complex

    Updated the thread with a new method of installation and accessing the recipe, as well as a preview video showing the difference between the normal Matter Manipulator and the Ultra one.
     
  3. EldrickTobin

    EldrickTobin Void-Bound Voyager

    I wonder if it would work putting it back into Storage on the Ship. Will test after dinner.
     
  4. Alluvian_Est-Endrati

    Alluvian_Est-Endrati Existential Complex

    Thanks for the offer to try it out.:proper:
     
  5. SteelSoldier

    SteelSoldier Existential Complex

    Actually you can put it inside a chest and take it out, and it works!
     

Share This Page