I was thinking that we could have turrets that would rotate only to the left and right but can point upwards and have health or hit points until it dies... Here are some of the turret types I though about: Laser Turret: Shoots a stream of lasers or one long laser at an enemy but has the weakest amount of health (about 100 HP (pending...)) but has medium damage (about 33% of beginning player health) Missile Turret: Shoots 2 missiles at an enemy it has about 75 HP but does 50 damage each. Gatling Gun Turret: This turret can shoot many bullets at once. It has 75 HP and does 10 damage each Arrow Launcher: This is a medieval turret that is a relatively cheap craft compared to the others. It has 25 HP and does 25 damage to an enemy. Catapult: This is a turret that costs a little bit more than the Arrow Launcher. It does long ranged attacks unlike the Arrow Launcher and has 50 HP and does 45 damage. I will try to add more things to have as turrets. If you want to have me change the damage or HP of a turret just tell me which one and what the HP and/or damage should be, But it must be reasonable. I hope you like my idea and will vote it up...
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I'd just like to state outright that I'm not trying to be rude or shoot you down. There are plenty of turret suggestions out there and I feel that you would be better off finding one that's good and contributing to it, to reduce clutter and such. That said this is relatively well thought out and I've seen plenty of terrible suggestions, my only concern being things like this can be hard to balance without actually playing the game first but you seem to have done a pretty good job.
It's fine, that's a very common mistake. Try searching for things like "Security systems" or "mounted guns" or maybe "mounted turrets" I'm just trying to help keep duplicate posts to a minimum, you still had a good idea and that's why you should contribute to another good idea to make it even better.