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Tunneling right through a Planet...

Discussion in 'Starbound Discussion' started by St Fonz, Jun 7, 2012.

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  1. St Fonz

    St Fonz Existential Complex

    I noticed in the list of known info, planets that aren't limitless will loop. Will this mean tunneling down will pop you out on the other side of a planet? :eek:
     
    Layfonz and LordChickenMan like this.
  2. Unlikely. It has been mentioned that Planets will have "core" (molten or frozen). I think it's like "looping Terrarian world", not spherical, more similar to "Möbius strip" :paper:
     
    Nirn likes this.
  3. St Fonz

    St Fonz Existential Complex

    Ahh ok, maybe you can do it on moons or something :)
     
  4. GeorgeV

    GeorgeV Art Director

    If you can think of a practical way to make a tile-based game work with spherical worlds and spherical gravity I'm all ears. We explored this idea but couldn't come up with a good way to do it. There's a lot of technical reasons we couldn't think of a good way to get it to work. It's pretty complicated. Looping worlds seemed like our best option. :redpanda:
     
    Noc, LordChickenMan, Layfonz and 6 others like this.
  5. Shahab

    Shahab Scruffy Nerf-Herder

    then get out from china.
     
  6. Shahab

    Shahab Scruffy Nerf-Herder

    hello.just got a question:
    will there be hats with animations?
    like that fire comes out of it or smoke?
     
  7. St Fonz

    St Fonz Existential Complex

    Thanks George! To be honest after reading that, I can't think of a practical way to make it work. Don't get me wrong I have nothing against the world looping, I was just curious :D
     
  8. M C

    M C Parsec Taste Tester

    any idea what you can do with a core? (goes to think about placing a explosive and activate it while your at a other planet)
     
  9. Gadgetguy

    Gadgetguy Bag of Holding

    I think if you kill the core, you kill the planet o_O
     
  10. Antarus

    Antarus Void-Bound Voyager

    You could always make it so that if you dig down to the 'max' depth, the world flips, and you get shown the opposite side of the world?
    So basically when you dig straight down to a point, you'll end up half a (2d) world in either directions.
    You could, in between, have an area with no gravity, in worlds without cores. Like moons, and large asteroids.
     
  11. M C

    M C Parsec Taste Tester

    then i'd lol at nibs going like: OMG A SHINY CORE, LET'S DRI- BOOM
     
  12. Gadgetguy

    Gadgetguy Bag of Holding

    That would be so funny! :rofl:
     
    M C likes this.
  13. Voyager

    Voyager Spaceman Spiff

    Usually you would get a molten magma layer that would stop any tunneling and melt your equipment so not realistic to go through a planet.
    It might be cool to have a frozen surface with a liquid ocean underneath though....
     
  14. qsdcv

    qsdcv Void-Bound Voyager

    I would thing even if someone did set off an explosion in the core, the entire planet would get messed up. Course', this would be a griefer's paradise, so I don't think that's an option.
     
  15. Sir_Animus

    Sir_Animus Title Not Found

    Were they planning on adding fluidic physics to the game? It might be that if you breach the core you create a volcanic eruption because of the pressure built up under the planet crust and can subsequently cap it with a magma well as a power source (if they add that to the game that is :) ).

    You might be able to further create the illusion of sphericity if you decide to add a minimap to the game (after the appropriate tech is researched and materials are gathered to make the item of course!). Although the world is flat you could represent it spherically on the minimap with the red blip representing the player moving around the circle. Since most of action takes place on the crust of the planet (relative to the overall size), I don't think you'd need to worry about distorting blocks in any way. Additionally, if you are flying higher in the sky in a vehicle or jet pack you could somewhat distort the background to bend it slightly, much like the horizon becomes more curved when you're at high altitudes in a plane. This would probably only really work if this visual distortion occurs when there are no longer surface blocks on screen.
     
    Aer_ and Valkoor Moonblood like this.
  16. Would be funny if you reached the "bottom" of the map, the core, and fall past the "border". Then the map fades in, then back out on the "other side of the world"[which could be halfway across the entire planet's map], where you get launched from the core, having the same speed as if you were falling.

    Of course, I don't think that would be possible[?], considering it's very possible you would get launched into 'solid ground', on the "other side of the world".
     
  17. Hap818

    Hap818 Pangalactic Porcupine

    that would be really cool
     
  18. qsdcv

    qsdcv Void-Bound Voyager

    I've an idea! If the gravity were to come from the center, then perhaps when you reached it, you would spin rapidly (reminiscent to changing gravity with the Gravitation potion from Terraria really fast) until you exploded and died. Once you get to the center, you're pretty much screwed.
     
  19. Hap818

    Hap818 Pangalactic Porcupine

    i was just thinking that, maybe when you go to the core you would be stuck because gravity is coming in from all directions
     
  20. Eight

    Eight Pangalactic Porcupine

    [​IMG](from wikipedia, click on image to veiw)
    If this is the earth, the height of a Terraria world would be the thin grey layer.
     
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