Code: [ [ { "op": "test", "path": "/augmentMap", "inverse" : true }, { "op": "add", "path": "/augmentMap", "value": [] } ], [ { "op" : "add", "path" : "/augmentMap/-", "value" : {"extraenergising" : "extraenergisingaugment"} }, { "op" : "add", "path" : "/augmentMap/-", "value" : {"extragravity" : "extragravityaugment"} }, { "op" : "add", "path" : "/augmentMap/-", "value" : {"extraresistance" : "extraresistanceaugment"} }, { "op" : "add", "path" : "/augmentMap/-", "value" : {"extraspring" : "extraspringaugment"} } ] ] I'm trying to patch the augments from Extra Dungeons into FU's Augment Extractor. Sayter hasn't done so yet, and I need these augments so that the extractor recognizes them and doesn't make a weird derived item when I extract them.
Regarding things they haven't done yet, you could try committing the changes directly to their github if you like.
You have helped me out of jams so many times. I feel like there should be some kind of punch card thing involved, it happens so often. So, not only does it work, it also works retroactively with all corrupted augments.